Rise of the Tomb Raider [XO, XOX, X360, PS4, P4Pro]

Stealth was never a part of Tomb Raider games but it's nice to see they've taken gameplay ideas from TLOU as well! And here it works best since there's no friendly AI oddly sticking out. I am pretty sure I'll enjoy this, as I've enjoyed TR 2013 but I still think it should have been it's own IP and not TR, it really doesn't resemble Tomb Raider anymore (from the demos shown at least).

Just like TLOU took most of their gameplay ideas from past games. There's nothing in either TLOU or Tomb Raider that hasn't been done countless times before in past games. The stealth aspects of both games are still far behind something like Thief or Thief 2 (not the recent reboots) or even older games than that.

They've just implemented them somewhat well in a new story and new setting. What is old is new again.

Regards,
SB
 
Looks like we finally have some screenshots of the Xbox 360 version of Rise of the Tomb Raider

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New gameplay from mchinima

Sadly this looks exactly like i thought it would, combat seems largely unchanged from the reboot, and the snow level doesn't look anywhere near as impressive as the one in Syria. Tombs still remain optional and it still retains it's open-ish world nature of the reboot. And that is my main gripe with this game, it doesn't look that much different than the reboot, even some animations/sounds are exact copies from the reboot which i expected them to change seeing how Lara supposedly isn't an amateur explorer anymore (the less precise jumping, stumbling and all that is understandable for the reboot, not for this...). Maybe it's just this area that looks kinda meh and the rest of the game is better, hope so!
 
She's like a homicidal Katniss Everdine. It looks like the last one, which I never could finish. The game play looks fine, but Lara is just not an interesting character and it's hard for me to care about her or her story.
 
I finished the reboot recently on hard. Took me a few days. Collected everything except the collectibles which arent shown in the map. I wasnt very impressed by the game design, gameplay, set pieces etc.

i found it quite silly at times. The pacing was not good and it was trying too hard to make it cinematic. There were too much over the top scenes that didnt fit. Dialogues were ridiculous, Lara's comments were also silly. An english accent and commenting on her silly and impossible discoveries doesnt make her sound "smart". Shouting her friends' name every time they are in trouble etc doesnt add drama. I didnt care about any of the characters. Everyone was talking about Lara as if she needed padding on the head and we had to be convinced that she is special. At any given chance everyone mentioned her name, even when it was clear that they were talking to her because for some reason I had to be reminded all the time that "this is Lara. She is Lara Croft. and Lara is special". At every given chance they made Lara "suffer" to shove in our faces that she is helpless and we should care about her, and yet I didnt give a damn about her because she was not ineteresting. Despite the developers effort to make her look helpless, she was a killing machine that destroyed armies, she could traverse the most impossible areas without prior indication that she had such developed skills and she was under 18 years old. Then I realized that the reboot reminded me of a teen movie.

In the old Tomb Raider games, Lara Croft was the female Bruce Wayne. She was a silent skillfull smart sexy cool headed woman that need no one to convince me that she was special. This is probably ne of the reasons she became such a symbol in gaming as she portrayed a strong female figure in all fronts in direct contrast from other female portrayals in gaming. In the reboot even though she does all the things she does for some reasons she doesnt appear as strong. Perhaps its the fact that she spends more time shooting at people and expressing pain and discomfort, instead of portraying her as someone who is very confident and is willingfully going to ancient places with the sole purpose to find great discoveries. Lara Croft in the past was someone who was battling with the forces of nature knowing vert well the difficulties she was going to find. In the reboot she is someone who goes for excavation and finds her self at more trouble than she anticipated. The sequel footage has not given me a different vibe so far.

Ultimately the gameplay was also uninspiring. It lacks the flow and convincingness of some other games. Everything felt disconnected to me for some reason. And these videos reveal that the gameplay hasnt changed much.

It looks like watching new DLC for the original
 
I agree that there were problems in the reboot [mostly storytelling, charachters, torture-fetish and complete lack of logic-based tomb raiding], but I enjoyed the traversal and combat well enough to make the game enjoyable. I accepted the game to be a "rough reboot", and with that mindset I found it quite successful [but worse than what DE:HR managed to achieve].

Sadly it looks like a sequel will just be a more of a same.
 
The reboot is to me a fundamental better game than all other TR combined.

I always thought that the old TR games are so boring that it hurts (obviously a minority here)!

Reboot was for me a great game. I am really looking forward to the new one, more of the same is perfect...but after the shitty IQ on the One...I am really annoyed right now.
 
I played the reboot on the PS3 and found it very enjoyable...more so than the previous editions. With it free, I'm going to give the Definitive edition a play through as well.
 
The reboot is to me a fundamental better game than all other TR combined.

I always thought that the old TR games are so boring that it hurts (obviously a minority here)!

Reboot was for me a great game. I am really looking forward to the new one, more of the same is perfect...but after the shitty IQ on the One...I am really annoyed right now.
Nobody said that the reboot should have been exactly like the old ones.

But since you mentioned the old Tomb Raider games, the original Tomb Raider games on the PS1 were masterpieces. In there time they were much better games than what TR is today. . Of course if I go back to the old games they will certainly not be as enjoyable. I didnt bother with the sequels that came after as the series started to feel outdated.

I had fun with the reboot but is certainly not up to the level of quality of other recent blockbasters. As a game of its own it is superficial and shallow. The reboot didnt have to be exactly like the old Tomb Raider games. Instead of copy pasting Uncharted and make a clone that lacks what made Uncharted great, I am pretty sure they could have made a much better reboot without making Tombs optional and without the silly storytelling and over the top drama. The game lacks an identity and Lara could have been an imensely better character.
 
From this GameSpot article where they interviewed Lead designer Mike Brinker:

"you'll be able to beat the game in about 15-20 hours, but that's only for a simple run-through of the story. To get 'everything done,' including completing all sidequests and collecting every weapon, you should expect to spend around 30-40 hours in the game."
 
anyone know if the CD ever confirmed new game + for ROTR? One thing I really hate about the last game was you spent so much time and effort to upgrade your stats and effort and you barely even get to enjoy them at max level; maybe for like 10% of the end of the game. If they don't include new game + this time around I am going to trade the game in right after Im done.
 
But she is a super hero. A little fact everyone was a-okay with until they actively tried to convince us how she really wasn't supposed to be one after all. And all without as much as trying to reflect that change in character during moment to moment gameplay of course. The series started out as a remarkably cohesive package of story and gameplay. Now they've turned it into the posterchild for ludonarrative dissonance.
 
Yeah, Lara is superhero. She ain't Hulk or Superman, but more like Daredevil or Punisher. Tomb Raider (both reboot and originals), Assassin's Creed, Uncharted... all superhero games. It's freaking stupid that developers try to sell "they are like you or me" mentality while showing superhuman feats at the same time.

And yes, I agree with person who said that reboot was better then all other Tomb Raider games combined. And I used to speedrun 'em and now they are nigh unplayable. How times change.
 
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