cheapchips
Veteran
I felt GearVR was really grainy too. Depended on the demo though. Wonder if the next iteration will opt for fresnel hybrid lenses like the Rift.
In my case, video vr is the worst experience due to the huge amount of pixelation and blur.
I think it was less to do with the internet uproar than developer uproar that the DRM was being completely disabled in order to enable operation on Vive headsets. IE - making it relatively easy to pirate games in the OR store. I'm sure all the developers weren't happy about that.
Not to say the internet uproar didn't have some hand in it, but I think the piracy concerns were higher up on the list. Of course, now the cat's out of the bag, I'm sure some other group or individual will pick up with DRM removal using the Revive code (reverse engineered if required).
Regards,
SB
Many of the games are available both from steam and oculus store. For example elite dangerous is available from both sources. My gameplan is to buy from steam and avoid oculus only content. I'm not at all sure my next headset is going to be from oculus.
I think it is a bad idea - more focus needs to be on making VR a success at this stage. Locking people into specific platforms this early will have adverse effects, precisely for that same reason: consumers already unsure about VR are now also unsure about what platform to choose, when even the hardware choice itself is difficult enough. Oculus shouldn't be so worried about Vive at this point. It is far too difficult and too expensive to setup for regular consumers.
Well, personally I am inclined to compare that to consoles and PC. Sure there are plenty of differences, but most games can still be made for most platforms. And while some limitations may exist, it is also not impossible to take in extra features for a specific platform at times (say, motion control steering). All the VR platforms have the same head tracking VR and all of them will have controllers that allow your hands to be tracked in 3D space. The similarities span a far larger area of gameplay scope than the difference and so multi platform games are a given.
isnt generally the featureset between vive psvr and rift is the same?