cheapchips
Veteran
There also the question of cost. Single controllers come in $50? these days. That might not matter to some people but in the market as a whole it does.
The thing I liked the most were the Occulus Touch controllers. They do seem like the best solution for VR.
However, knowing that the Rift will bundle the XBone's gamepad instead of their own Occulus Touch gives me the impression that they won't ever be universally supported.
Together with the fact that it's coming a lot later than Vive, I get the impression that I'll get the Vive instead, depending on software support.
Dude, you're either a body-builder or you could use some squats...
I disagree. I bet 2015 will see the xbox one controller as the pack in and 2016 with cv2 we will get the touch controllers as a pack in .
lol you know what I meant 2016 xbox controller , 2017 rift touch.That is... rather impossible, because this consumer version Occulus Rift will only start being sold somewhere in Q1 2016, and that's the version they announced it was coming with the XBone gamepad.
Well that sounds believable, but by 2017 the Vive will have been in the market for a year and a half, and it seems to me that these Occulus Touch controllers would've been the VR system's unique selling point.lol you know what I meant 2016 xbox controller , 2017 rift touch.
Congratulations! The path to improving one's mind and body is a righteous oneAs for me ... I have a keg where a six pack should be lol ! but I am trying to loose it all. Down 30lbs already
Well that sounds believable, but by 2017 the Vive will have been in the market for a year and a half, and it seems to me that these Occulus Touch controllers would've been the VR system's unique selling point.
Instead, they're going the XBone gamepad which as far as we know is untrackable (it was probably developed with Kinect 2 in mind, unlike DualShock 4 which has a trackable light).
Why assume that Vive will be more expensive? Occulus also needs their own camera.
You mean that an F1 racing simulation could never be VR?
Well, say that your helmet is locked to your chair and you can't move it, per your definition it wouldn't be VR. Or say you wanted to simulate locked in syndrome in VR .. Can't move anything, not even your eyes, but you can still see and hear ...