Kind of obvious, but nice to hear it from horses mouth. My guesses would be eye tracking & foveated rendering and open question would they keep external sensors(price, setup)? Maybe some innovation in controllers also in the mix.
Valve could do eye tracking and foveated rendering properly as they can provide both content and hw and make sure hw does what sw needs. Of course same applies to oculus too but in my mind something like sequel to alyx would be perfect showcase for such technology.
https://uploadvr.com/valve-top-secret-project/
Valve could do eye tracking and foveated rendering properly as they can provide both content and hw and make sure hw does what sw needs. Of course same applies to oculus too but in my mind something like sequel to alyx would be perfect showcase for such technology.
Turning to the hardware, Keighley notes that the team is “already working on what’s next”, and that Valve’s Jeremy Selan himself noted the Index was already “two years old technology” at this point. Valve boss Gabe Newell made a lot of interesting remarks about the potential for new hardware from Valve ahead of the release of Alyx and, in our own interview with the team, Greg Coomer suggested the game’s ending might have some interesting implications on the hardware side.
https://uploadvr.com/valve-top-secret-project/