Hello everybody,
can someone confirm my "research" ?
ATI CFAA
4x CFAA = 2x RGSM + Narrow Tent
6x CFAA = 2x RGSM + Wide Tent or 4x RGSM + Narrow tent
8x CFAA = 4x RGSM + Wide Tent
12x CFAA = 8x RGSM + Narrow Tent and 4xRGSM + Edge Detect
16x CFAA = 4x RGSM + Wide Tent
24x CFAA = 8x RGSM + Edge Detect
Is it right that ATI uses RGSM as the "base" for the CFAA modes (or is it another)? I heard about 6x Sparse FSAA on ATI RV6xx, but I can't find any mention about it in local article about R600 on B3D ezine. What is it anyway?
NVIDIA
8x CSAA = 4x RGMS + 4xCSAA
16x CSAA = 4x RGMS + 12xCSAA
16xQ CSAA = 8x SSMS (sparse sampled) + 8xCSAA
What the hell is Sparse Sampled ? Is it MultiSampling mode as RGMS? In your local article the 8xQ CSAA is not described, is it 8x SSMS?
Is there any difference between RGSM and RGMS or is it just bad spelling on the net ?
Sry for confusing/bad questions and especially sorry for my level of english .
can someone confirm my "research" ?
ATI CFAA
4x CFAA = 2x RGSM + Narrow Tent
6x CFAA = 2x RGSM + Wide Tent or 4x RGSM + Narrow tent
8x CFAA = 4x RGSM + Wide Tent
12x CFAA = 8x RGSM + Narrow Tent and 4xRGSM + Edge Detect
16x CFAA = 4x RGSM + Wide Tent
24x CFAA = 8x RGSM + Edge Detect
Is it right that ATI uses RGSM as the "base" for the CFAA modes (or is it another)? I heard about 6x Sparse FSAA on ATI RV6xx, but I can't find any mention about it in local article about R600 on B3D ezine. What is it anyway?
NVIDIA
8x CSAA = 4x RGMS + 4xCSAA
16x CSAA = 4x RGMS + 12xCSAA
16xQ CSAA = 8x SSMS (sparse sampled) + 8xCSAA
What the hell is Sparse Sampled ? Is it MultiSampling mode as RGMS? In your local article the 8xQ CSAA is not described, is it 8x SSMS?
Is there any difference between RGSM and RGMS or is it just bad spelling on the net ?
Sry for confusing/bad questions and especially sorry for my level of english .