That wasn't the stance you took in the post I quoted from you originally
. Nobody mentioned loading on Oblivion yet either ...
My statement was simple: of all the games on the 360 that I've played, load times weren't bad. Since I've played greater than 10 games on the 360 with load times that are good, I can surmise that chances are load times are not an issue. We need some kind of baseline, though, otherwise we're just dealing with subjective "what's good enough". However, I'm certainly not seeing load times averaging 3 times as long as games from the previous generation.
EDIT: I see the quote: I asked for specific games where it's a problem; I think i was speaking too literally. I would rather I said, "on average" or something a little less black and white. Mea culpa...
How did you verify those 360 games you played didn't have redundancy on DVD? And please, before resorting to the convenient keyword 'FUD', use your logic when you attempt to make a counterargument against my logical deduction.
The FUD part is in your very first sentence: do you know if the 360 is using data redundancy and if so, to what degree? (Perhaps UD would have been a better acronym since your argument is based on uncertainty and doubt.) Do you know if perhaps compression is helping considerably with load times? What do you know about it, other than there's a new meme going around about the Xbox 360's slow DVD drive due to dual layers?
Regardless, if you position your argument based on an uncertainty, then I'm allowed the same: I shall assume that current games, regardless of redundancy or other developer tricks, load just fine and will continue to do so for the lifetime of the console, layer switching costs be damned. At least in my case, I've got real world examples of it being so.
Eh, this is such a silly argument, so I'm going to bow out. You guys feel free to continue arguing about just how slow the Xbox 360 will be able to load games while I continue to use it to prove otherwise...
(And just so we're clear, one, I meant no offense at the FUD comment; I was only trying to characterize your argument as being based on uncertainty, at least from my perspective...)