Jaws said:The Gamecubes CPU, Gecko, has it's vector units removed so that Flipper's vector units act like general purpose DSP's, doing sound proceesing, vertex work etc...
I wouldn't be suprised if they modified the R520 VS units to act more like general purpose DSP's for Hollywood and removed the vector units in Broadway. This would also allow them more cache in Broadway and perhaps be OOOe too...
Jaws said:The Gamecubes CPU, Gecko, has it's vector units removed so that Flipper's vector units act like general purpose DSP's, doing sound proceesing, vertex work etc...
Jaws said:As for Hollywood being 720P, maybe they opted for 480P because of the Rev controllers per pixel accuracy level...?
480P is about 1/2 million pixels per frame so should fit into ~4 MB of eDRAM, assuming 8 Bytes/pixel. They could push it to ~6 MB eDRAM for 12 Bytes per pixel (64bit HDR, FP16) and more depending on AA levels...assuming they include eDRAM...?
Whether Rev release on 90nm or 65nm will have a huge say on configuration...
Is this another of your infamous home-made speculative schematic drawings that we saw so many of during the PS3 broadband engine craze era?Jaws said:It's a neat architecture with de-coupled texture units. The basis for Hollywood?
Guden Oden said:Is this another of your infamous home-made speculative schematic drawings that we saw so many of during the PS3 broadband engine craze era?
pc999 said:While the capabilities for GPGPU had increased a lot I doubt they get on pair with VMX.
...
Titanio said:Gekko had vmx/altivec, no?
Titanio said:Yeah, I'm really really hopeful that it's a 65nm part, but maybe that's more hope than anything else.
Titanio said:I think re. resolution they simply are aware than most of the market will be playing on SDTVs, and they can match (or exceed perhaps?) power per pixel of the other machines by catering to that only.
Guden Oden said:Is this another of your infamous home-made speculative schematic drawings that we saw so many of during the PS3 broadband engine craze era?
Guden Oden said:Ahh, I see. Hasn't ATi more or less confirmed though that Nintendo's getting a custom chip, and not one based on a PC GPU?
Titanio said:Yeah, I'm really really hopeful that it's a 65nm part, but maybe that's more hope than anything else.
The 750 never had a vector unit to be removed. In fact, Gecko's vector math support was improved over a stock ppc750, since they added a 2-way simd capability to the FPU.Gecko was based on a PPC750 with the VMX/Altivec unit removed.
Urian said:The X1600 (the 12 pipes configuration) consumes only 25W when it runs at 500Mhz. Combine it with the PowerPC 970FX that will appear at the end of the year (16W) and you will have a very good low cost machine.
Teasy said:Does the Mac Mini have all standard parts inside? I'm pretty sure the main memory is just a standard stick of ram. But what about graphics?, does it have an actual graphics card or did ATI allow them to intergrate a GPU on the motherboard?
Shogmaster said:Wow, that sounds really realy familiar.
arhra said:The 750 never had a vector unit to be removed. In fact, Gecko's vector math support was improved over a stock ppc750, since they added a 2-way simd capability to the FPU.