Redesigning PS3

What will Sony redesign for the final PS3

  • The console itself

    Votes: 13 11.5%
  • The controller

    Votes: 69 61.1%
  • RSX specs.

    Votes: 15 13.3%
  • Cell specs.

    Votes: 5 4.4%
  • Other specs.

    Votes: 11 9.7%

  • Total voters
    113
Yeah as a PSINext moderator I want it well known that I do not endorse that rumor in the least, and people's expectations have since been re-grounded in reality in that thread. ;)

(The problem with stickied mega-threads is that the same theories come up over and over, every couple of weeks or months, as no one can be expected to go into a thread new and read over all existing posts)
 
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Some idea here...

I think it would be cool if say that Sony used the same controller from E3 and shorten the handles to about the size of the dual shock and then have an option for the thumbsticks to be able to be removed with using the ball for movement like a track ball.
 
Heinrich4 said:
Talking about redesigning ...and this case rumours(whith great "R") .... guys you see this?

Rumor: Dual Core RSX GPU!?!

The RSX GPU will be a dual core design; each chip contains 26 pipelines (total of 52 pipelines) and each core is currently running at 470MHz (550MHz?). The estimated transistor count is well above the 587 million mark. The RSX GPU has been in development for about 8-9 months, and in final silicon form. The rumor also states there?s a third core or setup engine to regulate both graphic cores, and all cores are link around a ?Cell like EIB interface?.

Source: BlueChipTurd: He claims he got the info from someone close to the STI group in California.

http://forums.e-mpire.com/showthread.php?p=837578#post837578

yeah sure and it'll all costs about $400 too
 
Mythos said:
You can use the other spec. option and explain further.

Ah, ok :) Did that so... here is my explaination:

the console itself - the case has already been used a lot in their marketing and has some recognition. Isnt likely to change but who knows if they need space for large fans or can fit it all in a smaller case, then they will probably change its size.

The controller - batman called, he wants his batarang back! I want a bigger controller with shorter handles.

RSX specs - yield issues, guessing, like I do here... if they can hit 550mhz they will but the chance that they wont or will shoot over is higher IMO. So we will probably get 575mhz :)

Cell specs - who knows about yields... just like the RSX... it will probably end up higher or lower, my guess is lower at 3ghz.
 
They have been working on a TB but it has to be released on PS2 (some say it would be the new standard controller), some reports said marvels about it for FPS (RTS, should rule too), I think it would be a great new standard.

http://www.bodielobus.com/
 
http://forums.e-mpire.com/showthread.php?p=837578#post837578

RSX GPU:
I think the PS3 will either contain a dual core RSX GPU die design, or have dual RSX GPUs.

Think about this:
A simple speed increase (550MHz RSX) will not outperform a dual 430MHz 7800 GTX setup. A dual 7800 GTX setup is able to utilize all the pipelines (24 + 24 = 48 total pipelines) for better performance than a single 550MHz RSX GPU. Simply put a dual 7800 GTX graphic setup has the potential to output more data. Please don’t factor in PC bottlenecks that stop dual 7800 GTX cards from outperforming the PS3 as a whole. Imagine the PC or PS3 Alpha Kit without the current bottlenecks and having dual 7800 cards. This rant of mine deals with future games needing more GPU power rather than system throughput. Hell, Nvidia or ATI can release a GPU in late 2006 or Mid 2007 with enough GPU throughput power to overcome the PC bottlenecks.

Remember E3:
It’s well known that the PS3 demos (Unreal 3.0 Engine, ECT…) were running off PS3 Alpha Kits, that didn’t contain the RSX GPU, but rather dual NVIDIA graphic boards. Many thought it was dual 6800’s graphic cards, however that wasn’t the case. Actually the overall consensus is that they were (unannounced at that time) Dual 7800 GTX graphic cards. Why dual 7800s rather than dual 6800s graphic cards? Because the PS3 demos shown, more specifically the Unreal Engine 3.0 Demo will not/could not run that smooth on dual 6800 based cards. Remember Mark Rein stated and showed the Unreal 3.0 Engine on a dual 6800 rig running at 15-20fps (the first time Unreal 3 Engine was ever shown last year). Even at E3 Mark hinted or let slip out on the Alpha Kits containing newer cards. My point is being …dual 6800s would not have ran those demos very smoothly at those hi-setting. Leading one to believe that the 7800’s GTX where involved.

Old Article Proof:

Quote:
When Sony unveiled the PlayStation 3 at their pre-Electronic Entertainment Expo press conference, the company appeared confident in its hardware, but like rumors surrounding the supposedly real-time technology demonstrations, it appears the hardware isn't completely set in stone yet, either.

At a J.P. Morgan technology conference, NVIDIA's CFO Marv Burkett said the PlayStation 3's RSX (the hardware's GPU) isn't finished, still remains in development, and no silicon of the chip is available yet, reports Bit-Tech. Incomplete hardware comes as no surprise, but it does raise questions about what was powering the demonstrations on-hand at Sony's press conference.

Burkett says the RSX demonstrations weren't actually running on the RSX, but an upcoming NVIDIA high-end desktop product in SLI mode. NVIDIA was not more specific about what type of hardware this entailed.




So what I’m getting at:
For the RSX to be able to handle games like Killzone 3, Unreal Engine 3 based games, and so fourth. The PS3 must have a dual RSX GPU setup or a RSX GPU design containing multiple graphic chips. Because a simple overclock G70 (RSX) can’t handle that amount data without graphic frame-rate issues. 48 pipelines (Dual 7800 GTX) beat’s a simple 120MHz overclock (RSX) in data processing.

Last Word:
I simply don’t believe the RSX GPU is just an overclock G70 based processor. Even if the PS3 doesn’t come with a dual-core RSX anything, the RSX in my opinion must contain at least 40 or more pipelines to handle the data Sony is claiming. Yes the Cell will play a big part in helping out, but that doesn’t rectify possible future game issues. In the-end the RSX GPU must be equal or better than two 7800 GTX cards rather than dual 6800's...IMO!

I never thought about it, but if PS3 will be released 6-12 months later(compared to X360),
it wouldn't be so absurd PS3 could either contain a dual core RSX GPU die design, or have dual RSX GPUs., in term of specs...what do you think ?
 
Bliss said:
it wouldn't be so absurd PS3 could either contain a dual core RSX GPU die design, or have dual RSX GPUs.
Actually, it would. In terms of cost, power draw, cost, heating, cost, what we know already about RSX having c. 300 million transistors, cost, cost and cost, it's an insane notation that no-one who appreciates these points (like cost) can take seriously. If there's going to be double anything it'll be double Cells, and it won't be, for a number of factors, one of which is cost.
 
I think before they think about doubling GPU's, they'll be thinking about doubling profits...

Honestly, do they really need more power?
 
Shifty Geezer said:
Actually, it would. In terms of cost, power draw, cost, heating, cost, what we know already about RSX having c. 300 million transistors, cost, cost and cost, it's an insane notation that no-one who appreciates these points (like cost) can take seriously. If there's going to be double anything it'll be double Cells, and it won't be, for a number of factors, one of which is cost.

Second factor being how it would be mostly wasted because 2 Cells would probably push too much data for the RSX to display, and let's not even start on the kind of bandwidth needed to let all that data through without hiccups.

Double "anything" is just a daydream. 1 Cell and 1 RSX will get the job done more than enough. In the end Sony don't need to release something so over the top, they won the last 2 generations with the least powerful hardware. PS3 will be very powerful, but it doesn't need to be SO powerful, Sony would gain nothing from that, in fact they would probably lose a lot of money for nothing.
 
london-boy said:
Second factor being how it would be mostly wasted because 2 Cells would probably push too much data for the RSX to display, and let's not even start on the kind of bandwidth needed to let all that data through without hiccups.
Jen-Hsun Huang seems to think otherwise :p
 
Phil said:
I think before they think about doubling GPU's, they'll be thinking about doubling profits...

Honestly, do they really need more power?

They wouldn't increase or add to the specs in any way. If they have outstanding yeilds in production they will stick with the same specs and simply pocket the extra profit.

The name of the game is to make money, and Sony would make the most money by sticking with the original specs and increasing the yeilds beyond what was expected or planned for. To them it's simply more usable chips per platter resulting in a lower cost per chip to produce.

I seriously doubt their yeilds will double, as that would require the belief that they would only be getting a maximum of 50% usable chips in the first place, so any doubling of chips is not going to happen because that would increase production costs. Likewise, increasing chip speed is unlikely because that would certainly lower yeilds which also results in lowered profits with no tangible benifit to Sony.
 
Phil said:
I think before they think about doubling GPU's, they'll be thinking about doubling profits...

Honestly, do they really need more power?
So you didn't think that power was most, if not all, of the PS3's promotional marketing?
 
Black Dragon37 said:
So you didn't think that power was most, if not all, of the PS3's promotional marketing?

Promotional or factual marketing?

I don't seem to recall Sony stating "Our macine might be slightly better than the 360 in some areas, but overall they will be very similar" which is very close to the truth of it.

Sony's promotional marketing, like all corporate marketing is based on BS and not on the truth. That's just how promotional marketing is.
 
Powderkeg said:
I don't seem to recall Sony stating "Our macine might be slightly better than the 360 in some areas, but overall they will be very similar" which is very close to the truth of it.

..or to their competitor's line/promotional marketing..

The truth is probably in the middle somewhere. I don't think we can know what the truth is right now, though. We can only go by what's been said, and we've had a range of comments. I guess this is an old argument though.

Backing up for a second, though, while PS3 is undoubtedly benefitting from the "most powerful" moniker to some degree, Sony themselves hasn't made too many explicit comparisons. There was the floating point performance slide at E3 regarding CPUs, but mostly they've let the machine speak for itself in this regard. MS has been far more active about making comparisons (but I guess they need to be, because everyone else is also making them, and generally it hasn't been kind to X360).
 
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Titanio said:
Backing up for a second, though, while PS3 is undoubtedly benefitting from the "most powerful" moniker to some degree, Sony themselves hasn't made too many explicit comparisons. There was the floating point performance slide at E3 regarding CPUs, but mostly they've let the machine speak for itself in this regard. MS has been far more active about making comparisons (but I guess they need to be, because everyone else is also making them, and generally it hasn't been kind to X360).

You've got to be kidding me. That is the most extreme case of selective hearing I have seen in quite a while if you believe that.

Which would you like to discuss first? The Xbox 1.5, or the Sony claims that the PS3 would have more than double the 360's processing power? I mean really now, are you suggesting that Ken Kutaragi has made no direct comparisons? Or perhaps you mean that he doesn't speak for Sony.
 
Powderkeg said:
You've got to be kidding me. That is the most extreme case of selective hearing I have seen in quite a while if you believe that.

Which would you like to discuss first? The Xbox 1.5, or the Sony claims that the PS3 would have more than double the 360's processing power? I mean really now, are you suggesting that Ken Kutaragi has made no direct comparisons? Or perhaps you mean that he doesn't speak for Sony.

Actually if u look at thier e3 release they basicly tried and double everything

xbox 360 113gflop cpu , sony 226 gflop cpu (around those numbers)
xbox 360 3usb ports , sony 6 usb ports
xbox 360 over 1tflop total power , sony over 2 tflop total power .

Its quite obvious they were trying to negate the ms hype
 
jvd said:
Actually if u look at thier e3 release they basicly tried and double everything

xbox 360 113gflop cpu , sony 226 gflop cpu (around those numbers)
xbox 360 3usb ports , sony 6 usb ports
xbox 360 over 1tflop total power , sony over 2 tflop total power .

Its quite obvious they were trying to negate the ms hype

That's actually true...

TWO HDMI ports!!
THREE Ethernet ports!

Not one but TWO power buttons!!
TWO PSUs just to be safe!

;)
 
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