rabidrabbit said:But would changing the clock affect more also the other components than activating a SPU?
Would memory clock need to be increased too, RSX clock?
I don't know as I'm no expert on hw design, but I remember reading in PS2 the clockspeeds were somehow "tied together" so that the CPU had to be some odd 294.22342 and GPU some 150.22342 to be "in sunc". Would the PS3 be same?
It depends how the system was made. I don't think it matters
Anyway they should be able to raise the clockspeed before they can activate another spu .
I doubt things are going to change. I'm sure once yields lvl out they will spin another mask that is 1x7 from the get go .