Rebel Strike framerate maintains a minimmum of 30 fps?

I was wondering (for those of you who've played through the majority of the game) if rebel strike maintains at least 30 fps throughout its entirety.

For those of you detail sticklers, how about categorizing the framerate characteristics for each RS3 level as one of the following:
-maintains 60fps/more than 30fps
-fluctuates between >30fps and 30fps
-maintains a fairly steady 30 fps
-drops below 30fps

Framerate plays a large role in determining a games playability (for me, at least). Anything below 30fps really bugs me (especially in a console game, where no tweaking is allowed), although I have to admit that RS is beautiful.
 
Well, I don't know if it always maintains 60 fps, but I never noticed any framerate drops. However, I think this is because rebel strike has greatly reduced particle effects when compared to rogue leader. In rogue leader, if you dropped a bomb on the tatooine training level, a huge amount of tiny sand particles would fly up, and with 2 or 3 bombs dropped you could kill the framerate. In rebel strike, the particles seem larger and a far less amount(from my memory at least), and it would take like 20 explosions to equal the amount of particles in 1 rogue leader explosion.
 
Fox5 said:
Well, I don't know if it always maintains 60 fps, but I never noticed any framerate drops. However, I think this is because rebel strike has greatly reduced particle effects when compared to rogue leader. In rogue leader, if you dropped a bomb on the tatooine training level, a huge amount of tiny sand particles would fly up, and with 2 or 3 bombs dropped you could kill the framerate. In rebel strike, the particles seem larger and a far less amount(from my memory at least), and it would take like 20 explosions to equal the amount of particles in 1 rogue leader explosion.


:?

None of the explosions in Rogue Leader were very impressive technically. They were simple animations for the most part with a bit of refraction on the bombs.

From what I have seen of Rebel Strike there are some EXTREME polygonal explosions that are FAR more impressive. They seem like they run faster aswell.
 
The frame rate drops to 30 very often in co-op, and it's pretty easy to destroy it completely.

In single player, though, it sticks to 60 almost all the time, occasionally dips probably down to 30, but rarely gets really bad.
 
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