Neeyik said:Actually it says "1024 x 702" on those screen shots - does anybody else get that?
Oops, didn't see that. Anyway, I had it running at standard 1024 x 768.
Neeyik said:Actually it says "1024 x 702" on those screen shots - does anybody else get that?
Neeyik said:Actually it says "1024 x 702" on those screen shots - does anybody else get that? I don't have DX9 hardware, so I can't try it out myself but the DX8 version doesn't do that.
All instructions on the FX are executed at at least 12-bit integer accuracy. The only place where 8-bit integer may be used is in texture filtering (though even there the calculations are probably done in 12-bit).galperi1 said:One has to wonder why the Geforce FX is rendering it in 8 bits per channel.
parhelia said:According to the guys at Rage3D, the DX8 version looks like this on Radeon 8500 :
Bambers said:Yep, thats what I get