Dunno if this is OLD, or if this is new (or posted in the right board for that matter) but you guys with DX9.0 class hardware might be interested in this Real-Time High Dynamic Range Image-Based Lighting Demo.
Here are some shots from the demo:
http://www.daionet.gr.jp/~masa/rthdribl/Image/22.jpg
http://www.daionet.gr.jp/~masa/rthdribl/Image/06.jpg
I was personally very impressed with this!
*edit: Some more info:
ps. Sorry if everything went wrong, but I'm in a bit of a hurry..
Here are some shots from the demo:
http://www.daionet.gr.jp/~masa/rthdribl/Image/22.jpg
http://www.daionet.gr.jp/~masa/rthdribl/Image/06.jpg
I was personally very impressed with this!
*edit: Some more info:
What is rthdribl
Rthdribl is a "High Dynamic Range Image-Based Lighting" demo.
Technical features of the demo are:
- True HDR (High-Dynamic Range) Rendering
- IBL (Image-Based Lighting)
- Glare Generation (Afterimage, Bloom, Halo, Ghost, and Star)
- Automatic Exposure Adjustment
- Iris shaped Depth of Field blur
- Realistic Motion Blur
- FSAA (Full-Scene Anti-Alias)
- Fresnel Effect (Specular Reflectance)
etc.
Glare, Motion Blur, Fresnel Reflection and Depth of Field effects
work properly by rendering with HDR.
ps. Sorry if everything went wrong, but I'm in a bit of a hurry..