I'm not too much into the technical side of the graphics world but I do remember massive arguments on these boards about whether next-gen or even just the PS3 would be able to support ray-tracing while maintaining acceptable performance... as it stands now the clouds in Warhawk are ray-traced...
Will ray-tracing be practical in other applications in other games? How about on the ‘360 or the Wii?
http://ps3.ign.com/articles/705/705991p1.html
Will ray-tracing be practical in other applications in other games? How about on the ‘360 or the Wii?
http://ps3.ign.com/articles/705/705991p1.html