Unknown Soldier
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Watch his video and see.What is that quote supposed to mean?
Watch his video and see.What is that quote supposed to mean?
no thanksWatch his video and see.
I suspect its Ubisoft tendency to overpromise and underdeliver. We always get huge downgrades and compromises in the final release.What is that quote supposed to mean?
whatching that and reading ars review, the "rifts" really feels like Destiny 1 and Destiny 2 portals. The "grappling hook" rift also pre-defined in the map instead of free placed by players like grappling hooking on Titanfall or "blinking" in destiny.
Maybe PS5 SSD hype made my expectation inflated. I was hoping it will be a souped-up portal gun.
EDIT
btw the "stutter" for a split second when passing thru purple portal we've seen the the old videos, turns out also happen in the gameplay when the camera switches view point, but only sometimes. I wonder why.
no thanks
I will stick to fidelity mode
From gaf fidelity vs 60 rt mode:
I will stick to fidelity mode
I can't guarantee these pics are accurate, have to wait for df comparisonPerformance mode looks like SSR only actually... If it has RT at all, it's very limited.
RT only at short distance (we can see RT for Ratchet, NPCs and some near objects on the ground), usual reflections for long distance stuff.Performance mode looks like SSR only actually... If it has RT at all, it's very limited.
Good choice, now lets hope we wont see more of crap like this landing on the boards.
I never felt for the SSD hype to begin with. BUT, this game really is an impressive visual showcase, and its not the ray tracing doing that (its just reflections), but the normal rendering thats just amazing amazing, in special seeing the amount of detail.
Good choice, now lets hope we wont see more of crap like this landing on the boards.
Same here, its not a kb/m game or multiplayer etc, im just going to play it purely for the graphics, and from what im seeing, the fidelity mode does look quite alot better.
It slots as high as CP2077 maxed on pc to me, 2077 technically superior but rift apart is much and much more polished and assets/close up quality.
To be honest I am kind of impressed by the games so far. Although we didnt get many true next gen games yet, the games that are coming out aim at higher resolutions and 60fps modes plus ray tracing, which brings us back to the good old times when Dreamcast and PS2 were throwing out a lot of 60fps games at the beginning.You could not help yourself, you had to bring some PC comparison here ! Oh you !
It's a great game, let's have our moment of joy, us consoles peasants
two more days to wait...
I think its RT still. The draw distance of the RT reflections I think is what took a hit at 60fps. The closer objects are still reflected properly. The devs wouldnt need to limit whats reflected on screen if it was SSR I believe. The limitation would have been automatically whats on screen.Performance mode looks like SSR only actually... If it has RT at all, it's very limited.
whatching that and reading ars review, the "rifts" really feels like Destiny 1 and Destiny 2 portals. The "grappling hook" rift also pre-defined in the map instead of free placed by players like grappling hooking on Titanfall or "blinking" in destiny.
Maybe PS5 SSD hype made my expectation inflated. I was hoping it will be a souped-up portal gun.
EDIT
btw the "stutter" for a split second when passing thru purple portal we've seen the the old videos, turns out also happen in the gameplay when the camera switches view point, but only sometimes. I wonder why.
Again you confuse technical possibility and game design. It is a AAA Ratchet games, this is not where you will see innovation. There is a rumor Insomniac have a third team and prepare a new IP maybe they ill be able to have more design innovation there.
After the release of Kena Bridge of Spirit, indie dev ember labs told they want to create a game designed around PS5 SSD. I think as an indie dev they will be more innovative from a game design point of view.
If people thinks game design improvement will come from AAA games. This is only a dreams. This will come from indie games doing 3d games with good graphics like Kena, The Ascent, Stray,The Gunk, Little Devil Inside. Probably not the first wave of games but later during the generation.
"stutter" happens during camera switch.
insomniac is one of the wizards in game dev IMO. I have a high expectation of them exploiting PS5 SSD. Turns out the yellow portal is just like titanfall hook (but with portal FX) and the purple portal is like destiny portals (but it seems there are more of them). This also makes me thinks, Titanfall 2 actually already have the purple portal when it was in the time swap mission. As a bonus, it allows to "teleports time" almost whenever the player wants.
AAA games also not always devoid of game design improvements. The web slinging in marvel sony spiderman was awesome, titanfall 1 and 2 was awesome not just in the game design but also the story presentation in T2, there's various Valve games that brings game design improvements, usually in term oh physics meets gameplay. Although there's also DICE with BFBC2 that was amazing with its freedom of destruction and map size and keeps nerfing it for each new battlefield.
basically i was drown in the hype