From gaf fidelity vs 60 rt mode:
Both look gorgeous but fidelity mode is an easy choice there IMO.
From gaf fidelity vs 60 rt mode:
Do you see any other differences besides reflections?Both look gorgeous but fidelity mode is an easy choice there IMO.
I d say that overall it surpasses anything on PC even if you can max out the best game on PC at 60fps 4k.
The attention to detail is outstanding.
There is simply nothing on PC like Rachet and Clank and Horizon Forbidden West
Some close up shots from the photo mode I believe.
Well it wasnt Sony fans that praised Rachet and Clank as the best looking game.Sony fans are going to say PS games look best, pc fans will say pc games look best etc etc. I think CP2077 maxed/RT in some scenes absolutely looks more amazing then the best of what ive seen from rift apart. They do different things very well, 2077 with its five different heavy use of RT modes at the same time in a big open world, with alot of debris and assets around, streaming in without loading and massive amount of npcs etc in a dynamic lighting day/night system, 60fps native 4k possible. Whereas rift apart is more going for geometry, attention to detail, overal polish (more consistent as opposed to 2077), close up details for the assets and maybe textures (?). Both do 3d audio very well in the city environments.
I dont think either is winning over the other, each have advantages.
Well it wasnt Sony fans that praised Rachet and Clank as the best looking game.
All of them praised the graphics for being the closest we ever got to a Pixar movie.Sure it is. DF didnt atleast.
All of them praised the graphics for being the closest we ever got to a Pixar movie.
Plus the DF showcased and praised an amount and attention of detail that is no present in other games.
As much as Cyberpank may look good on PC maxed it barely got the same praise for its attention to detail and polish as Rachet.
I dont remember getting the same amount of praise as this. But even if it did......Past tense. We have June.Nah, CP2077 landed number one most visually impressive looking game at the end of last year (by DF).
I dont remember getting the same amount of praise as this. But even if it did......Past tense. We have June.
Now its Rachet and Clank. Which manages to achieve this graphical fidelity on less powerful hardware.
This has nothing to do with being a sony fan. Its what I see as a 3D artist and what we see compared to other games.
Between brute forcing *(which is what Cyberpunk is mostly about) and artistic+technical mastery we choose the latter.
I might be one of the more vocal CP2077 defenders on this board. I also don't care for platformers like Ratchet and Clank anymore, nor do I own a PS5, so I won't be playing it anytime soon anyway. And, I may have made several posts that can be seen as marginalizing the world swapping mechanics from a technical level, and the various sections of the game that appear to trap you on a rail. I think there are scenes you can find in CP2077 that look better, but from what I've seen Rift Apart wins. I'm not one of the people who are going to complain about things being "immersion breaking", but everything in Rift Apart looks like it belongs in the world that it's in, and is in the space that it should be. That's not true with Cyberpunk. CP2077's lows are just too low.Sony fans are going to say PS games look best, pc fans will say pc games look best etc etc. I think CP2077 maxed/RT in some scenes absolutely looks more amazing then the best of what ive seen from rift apart. They do different things very well, 2077 with its five different heavy use of RT modes at the same time in a big open world, with alot of debris and assets around, streaming in without loading and massive amount of npcs etc in a dynamic lighting day/night system, 60fps native 4k possible. Whereas rift apart is more going for geometry, attention to detail, overal polish (more consistent as opposed to 2077), close up details for the assets and maybe textures (?). Both do 3d audio very well in the city environments.
I dont think either is winning over the other, each have advantages.
yup, that's the best way to write it. Unification of everything coming together properly, with barely noticeable blemishes is going to be a hallmark of quality as we mature into next gen.everything in Rift Apart looks like it belongs in the world that it's in
Do you see any other differences besides reflections?
I dont remember getting the same amount of praise as this. But even if it did......Past tense. We have June.
Now its Rachet and Clank. Which manages to achieve this graphical fidelity on less powerful hardware.
This has nothing to do with being a sony fan. Its what I see as a 3D artist and what we see compared to other games.
Between brute forcing *(which is what Cyberpunk is mostly about) and artistic+technical mastery we choose the latter.
They achieve this fidelity because the gameworld is of a different nature than CB's or other games and they focus on polishing the things your eye go to imediately. Together with various other tricks. Cyberpunk looks better and is doing things on a much higher level with more features. Flight Sim is almost lifelike. Half Life Alyx was glossed over due to being VR only, but thats one top of the line graphical showcase. Its polished and detailed at the highest possible level, rockstar or naughty dog levels.