as we all know the 128bit cpu of the PS2 is composed of smaller units, and the smallest of them operates in a native fp32bit precision.
the PS2 can operate at 1x128bit, 2x64bit, and 32x4bit modes which i understand, but it can allso work in a 16bit(int)x8 mode which i dont get.
if the smallest unit is 32bit, how can it get process and out put two 16bit targets?
the PS2 can operate at 1x128bit, 2x64bit, and 32x4bit modes which i understand, but it can allso work in a 16bit(int)x8 mode which i dont get.
if the smallest unit is 32bit, how can it get process and out put two 16bit targets?