Since you like reading articles so much you might want to read this as well, just went up from Digital Foundry: http://www.eurogamer.net/articles/digitalfoundry-2016-what-went-wrong-with-quantum-break-pc
Quantum Break has arrived on the PC and to suggest that the results are disappointing would be a massive understatement. PC gamers are left out in the cold with another high profile release failing to deliver expected levels of performance, features and customisation. As things stand, it simply isn't possible to achieve a smooth frame-rate on any PC hardware configuration and thanks to the profound limitations imposed on gamers by the Universal Windows Platform, there's no way to fix it.
Literally refresh rate * (5/6) framerate cap. Literally. Que?
And that explains all the frame pacing issues, it is simply impossible to get QB to run evenly. Even the 30 fps cap doesn't work properly.
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