There's more people playing Jedi Academy.Blade said:It hasn't exactly bombed.
There's twice as many players on the PS2 version of BF, I mean, if that alone doesn't scream BOMB AWAY, I don't know what could.
There's more people playing Jedi Academy.Blade said:It hasn't exactly bombed.
Doom 3 Engine. That's why.trinibwoy said:Pretty short. I haven't played an FPS in a while but I thought the texture quality and art design was very bleh. Is that just because it's a demo?
swaaye said:Well I think Q4 feels a LOT like Quake 2. A whole lot. Same sterile gameplay, similar enviros, same bad guys, same weapons, same stupid AI, etc. Quake 4 is also equally as mind-numbingly linear. So much so I can't imagine wasting my time playing thru the game. You get an autopiloted squad now though. Yay. And I did make pretty significant progress into the SP.
I don't and didn't like Quake 2 much, although I have tried to get into it as recently as a year ago, and several times before that over the years.
Seriously Quake 2 is the same game as games that came before it. It didn't reinvent/invent shit for SP. If there's anything redeeming about it, it's its MP which apparently SOME people REALLY liked. I dunno. I was into Doom and Doom2 MP, and then played Unreal MP. With a little bit of Duke3D thrown in, but not significantly. I skipped Q1 & Q2 entirely during their peak years. Quake 3 was somewhat of a phenomenon, but at my college we played Unreal and UT way more.
Personally IMO Quake 3 is the only reason most people know Quake exists. I have never personally run into a Quake 2 or Quake/QW fan, although I always hear on forums how great it was. Quake 3 was and is big for many. I think the Quake 2 love is nostalgia honestly.
swaaye said:same stupid AI
Vysez said:Doom 3 Engine. That's why.
swaaye said:Quake IV is probably Raven's least impressive work in years I think. There's just not much good about it IMO. Especially the terrible vehicle levels LOL (they are so easy and look pretty bad). It does have a good feel though, probably thanks to the engine. It's just very boring. Initially it you'll be impressed with the atmosphere, but it gets stale pretty quickly IMO. It definitely has Quake's thrilling palette of brown, grey, and black.
Remember too though that they only made Elite Force 1 and its expansion. EF2 was made by Ritual. I haven't played either in years now so don't really have much of an opinion, other than that they were, as usual, average games.
Posts like this make me feel old! ha well kinda...Quitch said:Quake should be well known for kick starting online gaming with Quake World. Quake II sold graphics cards (and was linear, boring, and all those things you listed... and enemies ducked ), Quake III showed that id have little to no imagination and we all played Unreal Tournament instead.
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Wang said:Posts like this make me feel old! ha well kinda...
I never played Quakeworld 'cuzz i hated the prediction engine that would make Quake2 so accepted to the world! I loved CTF Vquake with the Rendition card then GLQuake with the Voodoo1. It's almost sureal now... testing software quake's netcode with Zoid on his CTF1 servers in Ottawa back in 96-97? dial-up days ! weeeee !!!!!!
Sorry for the ramble... jus brought a tear to me eye it did!
P.S. Quake sold alot of video cards too.. for 3D... mostly Rendition V1000s and Voodoo1's tho.
Wang aka [VP]...sP0rB
For deathmatch? or CTF.. nah... Q3 was a great DM game. Q2 was a good SP. Tho i still play Q1(fuhquake, equake) and not much of the others...Q4 was... fun but not a Q game... ah nevermind...YeuEmMaiMai said:This game has been out for less than 2 months and it has already come down in price by $20. I played the demo and I liked it (I liked quake II a lot better than Quake III
CMAN said:And I'm not talking scripted. I just want tons of guys going at it and you have to make your way through the battle alive to a certain point. You can get killed by friendlies too so it wouldn't be smart to run in front of them while they are firing at the enemies. I want it.