inefficient
Veteran
I want to create a new thread about this adhoc party thing. Because I just tried it this weekend and frankly I was shocked how good it works.
The requirement is that need to have a Wifi supporting PS3 that is connected to the internet via wired Ethernet. And then you can play any PSP Wifi supporting game over the internet.
You launch it up, read a EULA the first time, and then you are good to go! The host creates a game waits for people to join. It can be password protected if you want. People on your PSN friends list can easily find your session and connect to it.
What you connect to is basically a simple chat room lobby. It shows who is connected and you all have both text and voice chat. The voice chat worked flawlessly. And all the standard stuff for muting people kicking people is all there. Now that I have seen this, I really don't understand why this is not a standard part of the PS3 experience. Seriously, this should be built directly into the firmware. The client can't be larger than a few megs.
When you want to play a game you just turn your PSP on and it becomes as if your friends are in the same room with you. It just works. There was shockingly no fuss at all.
The requirement is that need to have a Wifi supporting PS3 that is connected to the internet via wired Ethernet. And then you can play any PSP Wifi supporting game over the internet.
You launch it up, read a EULA the first time, and then you are good to go! The host creates a game waits for people to join. It can be password protected if you want. People on your PSN friends list can easily find your session and connect to it.
What you connect to is basically a simple chat room lobby. It shows who is connected and you all have both text and voice chat. The voice chat worked flawlessly. And all the standard stuff for muting people kicking people is all there. Now that I have seen this, I really don't understand why this is not a standard part of the PS3 experience. Seriously, this should be built directly into the firmware. The client can't be larger than a few megs.
When you want to play a game you just turn your PSP on and it becomes as if your friends are in the same room with you. It just works. There was shockingly no fuss at all.