BRiT said:They truly need to replace their infrastructure with something modern so they won't need to have these wide-spread outages.
Sounds like some sort of server upgrade if they are taking down websites too.
To be honest I would rather them tinker with everything once a month than risk having everything hacked again.
I was more thinking along the lines of all the servers being updated.
Update: Tomorrow's scheduled PSN maintenance has been postponed. We'll update everyone once it's rescheduled. Until then, game on.
when I get the PS+ membership for 90 days (costs whooping 15 Euros) and get Plus exclusive stuff for free like Trine 2...can I still access it when my PSn+ is over?
when I get the PS+ membership for 90 days (costs whooping 15 Euros) and get Plus exclusive stuff for free like Trine 2...can I still access it when my PSn+ is over?
Nice. I was sceptical at first, but between cloud saves, discounts, early access stuff (Journey on Wednesday - Yeah!) and the odd freebie here and there, that PS+ membership has been more than worth it so far.
Enter Closure, the grand-prize winner of the DICE 2012 Indie Game Challenge and the climactic final release in this year’s Spring Fever PSN showcase.
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PSB: Where did the idea for Closure come from?
TG: Portal and Braid were my main influences. They’re completely different games, but they follow a similar formula: the developers found one interesting core mechanic and built as many puzzles as they could around it. You don’t want to strip away everything else, but as a designer I wanted to make sure we were heavily focused on our core mechanic: the lighting. We did everything we could to add to that.
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