Tkumpathenurple
Veteran
Agreed. It'll be interesting to see if games/engines which are DLSS2/3 compatible on the PC will be able to, for want of a term, "plug in" PSSR.Just don't expect miracles for the first games that probably won't use the brand new RDNA4 units. I expect the first games to simply slightly increase DRS resolution, like in No Man's Sky (which sadly still uses FSR2 in their Pro patch). The second batch of games will likely get more exclusive features starting with PSSR.