davis.anthony
Veteran
They actually do not touch my kitten! That is why is one reason why it looks so soft.
Corrected based on the above translation from Tkumpathenurpahl.
They actually do not touch my kitten! That is why is one reason why it looks so soft.
As per your comment, some simple napkin math consideration:I'm trying to figure out where they're getting 2-3x RT performance (And the leak stated up to 4x in some situations) over base PS5 from.
The 2x is pretty easy as that will just come from the additional RT units plus the extra clock speed.
36 CUs vs 60 CUs and variable 2.23Ghz vs 2.45Ghz (based on INT8 TOPS number)
Looking at this chart of the 7700XT with 3D Mark and comparing to the 6650XT (which is the closest desktop GPU to PS5 in terms of specs and Tflops) the 7700XT is ~1.86x faster
View attachment 11010
The 2/3x faster comment, if using the above chart as a reference (and the 6650XT representing base PS5) would mean PS5 Pro would be between the 6900XT and 4070ti.
And the comment about it sometimes being 4x faster than PS5 Pro at RT would put it above the RTX 4080 which I just don't see.
The jump in RT performance doesn't reflect and corollate with the jump in raster performance - 1.5x in raster but 2/3x in RT??? Doesn't make much sense.
I seriously doubt they've changed anything at the architectural level due to time and cost.
Could PS5 Pro have a fixed clock rate? and the quoted 2/3x RT performance increase, depends on what clock rate PS5 drops down too? The lower the GPU clock rate on base PS5 the closer to the 3x improvement PS5 Pro gets too?
The 4070 is roughly a match for it in terms of raster, but looking at Techpowerups review of the 7700XT the 4070 is ~30% faster in RT workloads?
If you also look at the ray tracing chart in the Techpowerup review of the 7700XT, it is ~2x faster than the 6600XT at 1440p, but closer to 3x at 4k.
So is it simply of a case of the higher the resolution your game, the closer PS5 Pro gets to being 3x faster at RT?
There is a change that it could be able to do CP2077 with path tracing at 1080p30fps with their new ML upscaling to 4k.
So yea, the machine is pretty boring specs wise, only the RT claims are a bit of a mystery about how they're getting these increase figures.
In his updated specs blurb Tom said that PS5 Pro also has improved memory efficiency. I wonder if they've lowered the footprint of the OS, or if they're somehow leaning harder on the I/O to further improve their memory management?From what I can see in the updated article from insider gaming, this is a 549€ console, with the base going down by 50-70€. The only expenses were getting a bigger chip and developing the new upscaler. The additional ddr4 for the os is going to get upgraded by half a gigabyte and that's all developers are getting.
At least I can sell my PS5 and get the pro for like 150€.
Sounded more like higher speed to me instead of better memory managementIn his updated specs blurb Tom said that PS5 Pro also has improved memory efficiency. I wonder if they've lowered the footprint of the OS, or if they're somehow leaning harder on the I/O to further improve their memory management?
Possibly yea.. but it sounded like this was something "on top" of the bandwidth gain.Sounded more like higher speed to me instead of better memory management
System Memory
Standard PlayStation 5 – 448 GB/s (14 GT/s)
PlayStation 5 Pro – 576 GB/s (18GT/s) – A 28% increase over the standard console.
Also outlined is that the PlayStation 5 Pro’s system memory is more efficient than the standard console, so the bandwidth gain may increase by over 28%.
Possibly yea.. but it sounded like this was something "on top" of the bandwidth gain.
This is what he wrote for reference:
That very well could be it. Tom self admittedly stated that he doesn't exactly understand what the specs and numbers he's given mean, unless he's specifically told.. so this could be a case of him hearing something and not really understanding what it's referring to.Infinity cache maybe? RDNA3 memory system was revised so they actually need less of it than RDNA2 GPU's have.
The 7700XT has 48MB of Infinity cache.
It was always going to be a $499, max $549 device. Sony learnt their lesson with the PS3. As well their going to try and bring down the price as the gen progresses towards the end. If it aint broke dont fix it. For $100 more you get a pro console. Its as simple as you put it.This now looks like a $100 / 100€ more expensive console than PS5, like PS4 Pro was. I'd guess they intended to release that last year (using 6nm) but had to delay for this year. A 10% CPU overclock (at the cost of 1% GPU) would indicate this is just from 7nm to 6nm improvements. This thing is going to consume a lot! Probably in the +250W range.
At least N4P is required. N6 process will cause a 300~350W console.This now looks like a $100 / 100€ more expensive console than PS5, like PS4 Pro was. I'd guess they intended to release that last year (using 6nm) but had to delay for this year. A 10% CPU overclock (at the cost of 1% GPU) would indicate this is just from 7nm to 6nm improvements. This thing is going to consume a lot! Probably in the +250W range.
It looks like Sony won't drop price so PS5 Pro is $599 and PS5 is $499.It was always going to be a $499, max $549 device. Sony learnt their lesson with the PS3. As well their going to try and bring down the price as the gen progresses towards the end. If it aint broke dont fix it. For $100 more you get a pro console. Its as simple as you put it.