PS5 Pro *spawn

Curious, but how does it stack up to the 4070? In third-party titles, it doesn't seem that it quite matches it. It might match or even surpass it in first-party games though.

According to TPU the 4070 is 52% faster than the 6700 in raster so on average I'd expect the Pro to be a little slower. But as you say, it's within the margins where a very well optimised game for the console could still exceed it if the PC side optimisation is poor or even just average as is the case for many Sony first party titles (to be expected).
 
No Man's Sky in 8K
PSSR support
Sharper Resolution
Higher Framerates
Improved Lighting
Ultra Quality Reflections
High Quality Ambient Occlusion
4K at 60FPS8K at 30FPS
Huge Upgrade to PSVR2 - (PSVR2 get's pro upgrades? Sounds like it's worth it! :runaway: )

We can’t wait for folks to see what is possible in No Man’s Sky on PlayStation 5 Pro
I'll have to check it out if it's on sale.
 
According to TPU the 4070 is 52% faster than the 6700 in raster so on average I'd expect the Pro to be a little slower. But as you say, it's within the margins where a very well optimised game for the console could still exceed it if the PC side optimisation is poor or even just average as is the case for many Sony first party titles (to be expected).
I see 60% faster on Techpowerup and that's at 1080p. Would probably be closer to 70% at higher resolutions.

Besides, I'd like concrete head-to-head benchmarks, not just extrapolations.
 
I see 60% faster on Techpowerup and that's at 1080p. Would probably be closer to 70% at higher resolutions.

Besides, I'd like concrete head-to-head benchmarks, not just extrapolations.

The Pro, as it is close to a RX6800, should be close to RTX 4070 in raw raster if techpowerup is to be believed. With the 4070 probably being faster. In ray tracing and dlss i'd bet the 4070 is (much) faster.
It is not all that interesting anyway as those are old gpus architectures, Lovelace is already over 2 years old. RTX5000 and RDNA4 are around the corner.
 
Back
Top