Where is that confirmed? What about KK's comments that they were adding hardware suport for BC?!eVo!-X Ant UK said:Already said to be PURE software BC.
Where is that confirmed? What about KK's comments that they were adding hardware suport for BC?!eVo!-X Ant UK said:Already said to be PURE software BC.
Shifty Geezer said:Where is that confirmed? What about KK's comments that they were adding hardware suport for BC?
!eVo!-X Ant UK said:I dout RSX would need it really, what with Cell being so good at Video decodeing.
!eVo!-X Ant UK said:It was in a tread in this very forum, they said its all software and the initial emulater worked great on a range of games already.
sklaar said:
Titanio said:Dave's figure is correct, but the documents he is citing are not public domain.
Acert93 said:And yet everyone has them
As the official moderator of leaked console documents I request... err demand that you send me your copies and destroy any record of your posession of said item(s). Thanks for your cooperation.
Sincerely,
Acert93
PhD. BS. Console Specitis
Sony Corp.
Titanio said:I have nothing. I'm simply making the inference based on Dave's reference to "documents" because the number of ROPs has not been publically announced, but I know seperately that it's true. "The princess is at another castle" in other words
Titanio said:I have nothing. I'm simply making the inference based on Dave's reference to "documents" because the number of ROPs has not been publically announced, but I know seperately that it's true. "The princess is at another castle" in other words
Calcoo said:Yes, why not 16 ROP's like Geforce7800GTX?. And why still no final specifications from RSX ?
nAo/Nostromo said:RSX has (as latest official data reports, so don't even ask me about spec changes, upgrades or downgrades cause I'm not obviously going to asnwer) a 700 mhz DDR 128 bit memory bus and a 550 Mhz core, that means it can read/write 40 bytes per core clock cycle.
To write (color and z) 5 pixels per clock one needs to write 40 bytes per clock hence 8 ROPs does make a lot of sense, 16 ROPs would be a complete overkill, a waste of transistors.
How the hell someone can expect a "downgrade" with a "7 months later" release ?
Bliss said:It's my bet :
Cell at 3.5 Ghz and RSX at 600 Mhz...quote me on this only when final specs will be released !
How the hell someone can expect a "downgrade" with a "7 months later" release ?
This is just pointless noise. You're posting in the technical forum, remember?vliw said:Very funny man...yuo will see
Perhaps because after a year longer waiting, it would be nice if the graphics were better than the competitor, rather than simply as good or potentially even worse?Guden Oden said:Why are some people so desperate for an upgrade anyway, isn't the hardware powerful enough as it is? Surely what was announced last E3 will suffice to draw some neat graphics!
Urian said:I have to say that I was disappointed when I saw the famous slide with the NV47 architecture.
I ever believed that the G70 was launched months before the ATI R520 only for to take advantage of the market and that RSX was the NV50 with the same capabilities of R520 (FSAA+HDR, Ultrathreading, better Branch prediction and other things).