Sadly, can't read the stuff behind the spoiler tags, as I have just started playing the game last night [difficulty hard].
There's one thing that really irritates me though and it's something that has also irritated me while playing the Beta multiplayer: Why in god's name is it such a pain in the a$$ to use the sights on the bullseye? Most of the stuff gets blurred out and the HDR implementation (or what it's supposed to be) lights up everything so in the end, you're basically firing blindly, waiting for your marker to turn up red.
I don't get it - having a game that influences you to use the sights, but using them at the same time offers less visibility than if you fire from the hips. Didn't they catch this while testing the game or is there a special reason behind it?
There's one thing that really irritates me though and it's something that has also irritated me while playing the Beta multiplayer: Why in god's name is it such a pain in the a$$ to use the sights on the bullseye? Most of the stuff gets blurred out and the HDR implementation (or what it's supposed to be) lights up everything so in the end, you're basically firing blindly, waiting for your marker to turn up red.
I don't get it - having a game that influences you to use the sights, but using them at the same time offers less visibility than if you fire from the hips. Didn't they catch this while testing the game or is there a special reason behind it?