PS3 Firmware 2.30

If every 'page' of the store takes 2-3 seconds to load all text and icons thats satisfactory. But if it takes 2-3 seconds per icon. Not so much.

It depends on how many threads are spawned to download the images (or how many async download can be made at the same time). Currently, they may seem serialized because the servers are congested. When akamaized, the client should be able to pull from a large number of hosts in parallel.
 
So again we get something that needs fixing on the day its released. This release today patch tomorrow mentality is really getting old. And we get that "soon things will be much better" promise to go along with it. Which usually takes longer than you except and delivers less. But hey, at least we have taken a step back in the meantime.:devilish:
 
Did you try Uncharted on 2.2 ? According to the net, 2.2 freed up OS memory, and probably introduced some other optimizations too.
Unfortunately I hadn't tried that level with 2.2, however I had tried some previous level which was a little clumsy, and that seems to be gone now. Nothing scientific of course.

Dividing games by genre is a bad idea. A lot of today's games span multiple genres. Where would GTA4 go or Folklore. Having to look through a those menu's makes no sense.
Categories were not mutually exclusive for previous store, I don't see why it should be now.
 
iTunes UI works pretty well. You have a simple search box and then it presents search results in different categories. It's fast too.

That's the kind of thing they should be aiming for, especially if they're going to carry a lot of audio and video content as well as gaming content.
 
I would be very surprised if Sony does not have search function for all its PS Stores by the time they release videos and music.

To manage expectation, they should use the "Beta" label for all its online app debute (Like Google).
 
iTunes UI works pretty well. You have a simple search box and then it presents search results in different categories.
iTunes UI works well because people access it from a computer with a keyboard.

You really don't want to type with a joypad to navigate an online store on a console.. Not even just afew letters.
Peac
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As long as there is a virtual keyboard, it's always an option whether it's controller-based, SIXAXIS-based or multi-touch panel based. Amongst them, a real full-sized keyboard provides the best experience. iPhone/iTouch doesn't work on a TV unless NetBlender can be used outside Blu-ray.

So again we get something that needs fixing on the day its released

In this case, Sony seems to bang on their server architecture to solve the slow image download issue. The real test will start this Thursday when a few major games are available for download (GT5:p for instance).
 
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Interesting, the store now seems to not only cache, but continue to load pages in the background. For example if your in drill down to a page with several items, back out before the images/icons load, and go to another page, back out, and go back to that first page you'll see the graphics loaded, or continuing to finish loading. If you go back to the 2nd page you visited, you'll see its images loaded or loading. Go any where else in the store, and the back to a page you've visited, and the images are still there. Exiting the store seems to clear the cache, however. This is for the EU store specifically, haven't tried the NA or JP stores yet (I was looking for the MGO download to see if it was available early like GTP was :p). It did not notice this behavior yesterday.
 
Interesting, the store now seems to not only cache, but continue to load pages in the background.

I noticed the behaviour but the cache is (was ?) session-based. The next time I launched the store, it started to load the same images again.
 
I've been playing (well booting it up and downloading some songs) SingStar yesterday, and I noted that indeed the new store is a lot like the SingStore, no question about it. Same type of squares used, navigation, zoom in and out. However, the latter still has the edge, because for one it has a nice download in progress bar on the bottom left showing how much of which song in your download queue has been downloaded, and it has some additional ways of scrolling through like using R1 and R2 to skip to the next letter of the alphabet and such. Also, if you buy a song from SingStar for checking out you currently still go to the web based PSN Store, which is not that surprising. It will be interesting to see what happens with the announced SingsStar Vol. 2 and if that contains a new (even more seamless) Store integration.
 
You really don't want to type with a joypad to navigate an online store on a console.. Not even just afew letters.
I disagree with that. A few letters at the beginning of your search name is no bother. One letter and some search criteria would be enough for most searches too.

As for regional differences, I'm seeing in images on the web that the square thumbnails on the right have grey labels of whether demos or whatnot. That's not apparent on the store I'm seeing. Is this an NA difference, or are these images from a development stage? There's also an alphabetical search that was showcased in the store preview that isn't present in store, or at least I haven't been able to find it.
 
The categorization between Europe and US is different. The former has no alphabetical listing, possibly because they have not worked out I18N/L10N sorting. The European one is also missing some categories (e.g., PS1 games). Finally, I was also told it is impossible to see consolidated view on the European store (e.g., All the media and demo of GT5:p on 1 screen).

So is the store and image loading faster today ? I am away until Monday.


EDIT: Oh, people are also saying that the European PS Store lacks a preview button (for video preview of a game).
 
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I noticed the behaviour but the cache is (was ?) session-based. The next time I launched the store, it started to load the same images again.


Which is just asking for trouble as PS3's userbase grows and puts Sony's servers under more and more stress during busy hours (thanks to their only update once a week policy they can be sure that especially if something hot and shiny is supposed to get released that a lot of people will jump on the PSN Store to check things out).
 
Yeah... it is such a basic technique that I don't believe Sony overlooked it. HDD caching will cost less and perform better than server based ones. If it is absent, I guess it's because Sony wanted to avoid hitting a certain memory cap.

The synchronized loading on Thursday is particularly bad because the peak load will be multiplied by the number of images per (new) screen per concurrent user.

I am still curious if the image loading is faster today. Need to observe this over a few days (e.g., The store may also be forced to refresh the image cache, if one exists, because of server side changes).
 
It was faster this morning, but I didn't do an extensive test. Only checked the What's New, which is all anyone will check for new stuff, every Thursday...
 
Which is just asking for trouble as PS3's userbase grows and puts Sony's servers under more and more stress during busy hours (thanks to their only update once a week policy they can be sure that especially if something hot and shiny is supposed to get released that a lot of people will jump on the PSN Store to check things out).

very easy to add cache, and async i/o.
 
The PS Blog site is down again. It's been down at least 3 times since the 2.30 upgrade. I guess like community.eu.playstation.com, they are also trying to integrate with the PSN user database ?
 
updated to 2.30 already all.

The things that I've notice and test with my Marantz SR9600 was DTS-HD BD Movies.
It's very best result with ID4 and Diehard Packs.

Great job sony.
 
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