cheapchips
Veteran
What was so special about MS's proposition?
Secondhand trading (for a fee) and game sharing (some of which they still have). Not brilliant, but at least better than where we are. Got to start somewhere right?
What was so special about MS's proposition?
How is that better than what we have now? All games (pseudo) physical or digital were going to be subject of MS's control and fees. Besides I think that "solution" to be able to trade with a fee was something they came up later as damage control after the always online requirement and games being locked under your account made people angry.Secondhand trading (for a fee) and game sharing (some of which they still have). Not brilliant, but at least better than where we are. Got to start somewhere right?
You can't trade or sell download titles.How is that better than what we have now?
Which is great for physical games, but not digital which is how most games are being sold, and now there are even digital only consoles. I really wish I could sell my license of Diablo 4!Every game I have now in physical, I can share or buy or sell used at any price the market makes available too.
So how about offering the option to do it with digital games WITHOUT affecting physical games?You can't trade or sell download titles.
Which is great for physical games, but not digital which is how most games are being sold, and now there are even digital only consoles. I really wish I could sell my license of Diablo 4!
whatever the statement is , i hope its extremely clear. IF they are gong third party so be it , but make it clear and if they are going to stay making exclusives for the xbox then make it clear. The way they dance around everything is what allows all these rumors to linger.
How is that better than what we have now? All games (pseudo) physical or digital were going to be subject of MS's control and fees. Besides I think that "solution" to be able to trade with a fee was something they came up later as damage control after the always online requirement and games being locked under your account made people angry.
Every game I have now in physical, I can share or buy or sell used at any price the market makes available too.
Game sharing exists. We didn't need MS's DRM controls to be involved at all to be able to do that.
MS could have easily kept physical as is and still enable the "game sharing" and digital transfer of non physical. But they wanted everything locked under their DRM because the purpose was to eliminate rentals and free second hand sales and sharing
I read the whole post and don't disagree. However, you asked what was better so I told you.So how about offering the option to do it with digital games WITHOUT affecting physical games?
Read my whole post
Xbox 360 shows they can succeed. They just executed terribly with the Series consoles in every aspect other than hardware power.The problem with microsoft is that it can't win.
Series x is very powerful and achieved nothing. Going all in on powerful hardware next time too will not work, they have to be "good enough" and add another gimmick to attract users.
I definitely believe there's some major arrogance involved with Microsoft/Xbox strategy, thinking they should be able to be top dog somehow, all without having to actually deliver on the most basic, though also arguably most challenging aspect - delivering a steady stream of hit games. They seem to think there's gonna be this magic 'alternative' solution that gets them ahead if they just keep trying things.Since the 360 became a legit hit and great machine, MS have been continually burning up good will and customer loyalty to try and force the Next Big Thing on the market, as if customers didn't have a choice and couldn't just walk off if MS wouldn't give them what they wanted.
But you could argue that the success they had with the 360 was entirely down to Sony messing up with the PS3. Had they not arrived a year late and over-priced and instead got it right with that generation then the 360 would not have had anywhere near the same measure of sucess it did. Maybe that was a false flag that MS read way too much into?Xbox 360 shows they can succeed. They just executed terribly with the Series consoles in every aspect other than hardware power.
I dont know, I think you're ignoring a lot of what happened back then. PS3 was 'powerful', but it was also highly notable for its lackluster multiplatform releases due to its major issue with simply being terribly difficult to design for/port to. So more often than not, games were simply better to play on X360. PS3's lack of games was also highly notable, so much so that it became a popular meme "PS3 has no games". This was made fun of later on, but the period from like 2006 to 2009 was somewhat rough in terms of exclusives for them.Sony had it's One moment too, but the product was still perceived as powerful enough to compete the 360 and had huge emphasis on gaming software. The price of the PS3 was the worst offender, not it's games and capabilities.
Microsoft only have one strategy when it comes to getting ahead in any market. Outspend you competitors and buy your way to the top. They've done this ever since Windows 3.11 became the defacto standard OS in the PC space. It's not working in the game space though, which must really annoy them.I definitely believe there's some major arrogance involved with Microsoft/Xbox strategy, thinking they should be able to be top dog somehow, all without having to actually deliver on the most basic, though also arguably most challenging aspect - delivering a steady stream of hit games. They seem to think there's gonna be this magic 'alternative' solution that gets them ahead if they just keep trying things.