Predicting the Xbox-2

qwerty2000

Newcomer
Hi this thread is all about the xbox-2 so if you want to talk about microsoft new system come over here

My estimated Specs

Cpu Speed
X-box:733 MHz
X-box 2 : 4.5 ghz

Polygon Count Raw
X-box:150m per second
X-box 2:35g per second

Polyogn Count in Real Time
X-box: 60m per second
X-box 2: 10g per second

Memory
X-box: 64 mb unfitied memory
X-box 2: 1024MB

GPU Clock speed
X-box: 250 mhz
X-box 2: 1ghz

Memory Speed
X-box: 6.4 gb/sec
X-box 2: 30 gb/sec

Hard Drive
X-box:8 gb
X-box 2: 60 gb
 
There was a thread Sonic started about the XB2 a while back..

Anyhow,

Polyogn Count in Real Time
X-box: 60m per second

:eek:

Didn't think any XB game went above 10-15m these days, not to mention that the trend lately has been uber-low poly counts with lots of perpixel effects (D3, Halo2, etc).
 
Dude, what's the point of fantasizing up specs like that? 35 billion polys per second, what would be the point of that? Do we really need many hundreds of thousands of polys per on-screen pixel man? :D

Go take a cold shower, then get a life k? :D

Besides, XB GPU runs at 233MHz, not 250, and real-world polycounts of 60 million per second is only achievable using P.I.T.A.S. technology trademarked by Nvidia and Microsoft PR departments. :LOL:


*G*
 
Grall said:
Dude, what's the point of fantasizing up specs like that? 35 billion polys per second, what would be the point of that? Do we really need many hundreds of thousands of polys per on-screen pixel man? :D

It actually says 2:35B polys... probably a typo of 2.35B. :LOL:
 
I think it will look something more like:

CPU: 4 Ghz
GPU: 1 Ghz, Improved Shaders, 16 texture units
System Mem: 1 GB
Polygon: 1 Billion PPS
Unified Bandwidth: 32GB/s
Larger Embedded Cache Memory on GPU
HD: 100 GB ATA-133 or better
20x DVD
HD-DVD Support
5.1 Audio with less latency

This would be a nice early 2006 system.
 
i see a 3ghz chip. 512meg of system ram . dual dx 10 gpus clocked at 500mhz each with 40gb of bandwidth , 256 megs of ram for each gpu.
 
But seriously, I'd have to say that I expect the next Xbox to be around 3-4GHz for its CPU and 900-1200MHz for the GPU.
 
jvd said:
i see a 3ghz chip. 512meg of system ram . dual dx 10 gpus clocked at 500mhz each with 40gb of bandwidth , 256 megs of ram for each gpu.

think they'll throw everything they got at it and give away for peanuts?
 
i really have to shy away from the clockspeeds guys. This isn't a pc that has lots of room and lots of case fans this is gong to be a small box hopefully smaller than the xbox is now. Thats why i think they will go with a dual gpu set up. Lower clockspeeds , less heat, higher yields .
 
notAFanB said:
jvd said:
i see a 3ghz chip. 512meg of system ram . dual dx 10 gpus clocked at 500mhz each with 40gb of bandwidth , 256 megs of ram for each gpu.

think they'll throw everything they got at it and give away for peanuts?

I can see that system selling for 300$. In 2005 a 3ghz intel cpu will be low end. just like the celron 700 was at the time. They will prob get them very cheap again from intel. The system ram doesn't have to be the fastest ram its not for graphics . The gpus can be had for cheap. I'm sure 500mhz gpu in 2005 will be easy to make. The yields should be very good. Mabye a 25-35 for each gpu. The ram for the gpu is where the cost will come in. But i'm sure the mass quantiy they are buying will bring prices down. Cost to ms 400 bucks. Sold to us for 300.
 
jvd said:
In 2005 a 3ghz intel cpu will be low end. just like the celron 700 was at the time. They will prob get them very cheap again from intel. The system ram doesn't have to be the fastest ram its not for graphics . The gpus can be had for cheap. I'm sure 500mhz gpu in 2005 will be easy to make. The yields should be very good. Mabye a 25-35 for each gpu.


what are you basing the GPU price on? cutting edge DX10/11 chips or just more mainstream stream tech with bumped up clockspeed and doubled?
 
notAFanB said:
jvd said:
In 2005 a 3ghz intel cpu will be low end. just like the celron 700 was at the time. They will prob get them very cheap again from intel. The system ram doesn't have to be the fastest ram its not for graphics . The gpus can be had for cheap. I'm sure 500mhz gpu in 2005 will be easy to make. The yields should be very good. Mabye a 25-35 for each gpu.


what are you basing the GPU price on? cutting edge DX10/11 chips or just more mainstream stream tech with bumped up clockspeed and doubled?

The price of what the xbox gpu was launched at. Also middle end gpu prices like the radeon 9600 chip.

dx10 will most likely come out with longhorn in 2005 -2010. I'm guess that gpus will be over the 700mhz hump in another 2 years since they are at the 500mhz hump right now. So a 500mhz dx 10 chip will not be as expensive as the top of the line chip out from that company at that time. It will also not be as powerfull but since i'm saying they will have a dual chip in there it will most likely be faster.

Sorry if i'm not to clear . I'm on some pain killers. I have surgery tommorow for my back.
 
Dual GPUs? Perhaps your right, I just find the multichip paradigm too hard to swallow. Especially after MS's current problem with manufacturing cost.

Infact, David Hufford from Microsoft just stated in an interview (the same one where he said that as of now VALVe has backing away from their XBox/HL2 committment and the game isn't comming to Xbox) that they're still loosing money on each XBox sold - which is odd following the Nintendo/Sony trend after almost 2 years since launch.
 
I'm afraid you're going to be seriously disappointed next generation.



PS: BTW, some of the specs you listed for Xbox are wrong (by a long shot).
 
Vince said:
Dual GPUs? Perhaps your right, I just find the multichip paradigm too hard to swallow. Especially after MS's current problem with manufacturing cost.

Infact, David Hufford from Microsoft just stated in an interview (the same one where he said that as of now VALVe has backing away from their XBox/HL2 committment and the game isn't comming to Xbox) that they're still loosing money on each XBox sold - which is odd following the Nintendo/Sony trend after almost 2 years since launch.

Its nvidia that is causing them to loose money. That is why i don't think it will be an nvidia chip. I believe they will liscense a chip from ati or from powervr

That way they can take advantage of process shrinks. Yield improvement and what not.

I think a dual gpu set up makes more sense then pushing the mhz boundry.

Say 90% of the chips made run at 500mhz. But only 40% of the chips made can run at 750 mhz. It would cost more to put the 750 mhz chip in the system then it would be to put two 500mhz chips in it.

I would really love to see a a64 3ghz chip. 256 megs of ddr 400 . Dual kyro 5 or whatever the dx10 part will be clocked at 750 mhz or so.

I really think this will give the ps3 a good run for the money

I also believe that the next nintendo system will be the least powerfull of the 3 but also the cheapest again by far.
 
Jacob said:
I'm afraid you're going to be seriously disappointed next generation.



PS: BTW, some of the specs you listed for Xbox are wrong (by a long shot).

I'm not . If what i think is gonig to happen happens i will be happy. I epect about 10 x the performance of todays games with all the effects of dx10 used.
 
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