My guess is ps4 at least will get midlife upgrade that prolongs this console cycle. It might be that we even enter pc like cycle where there is no more big discontinuities and hardware stays backwards compatible. This would allow for something like refresh hw every 2-3 years. Developer will have to target few different performance specs.
Intel will win one of the console deals. Console will have 12-16GB HBM2 memory(or similar), decent amount of cross point memory as mass storage/read only data accelerator and 1TB ssd mass storage. The cpu/gpu combo will be decent but as the manufacturing processes don't improve rapidly anymore there is no 10x+ improvement on raw specs. I guess 10nm process would be used for manufacturing the SOC and launch would likely happen somewhere around late 2019 or even later.
HW will be pc like in that the gpu/cpu will not be statically locked to single clockspeed. There will be guaranteed variable clockspeeds and games can choose dynamically to use higher gpu and slower cpu speed or vice versa as needed. Big parts of the improvement compared to current generation will come from smarter hw and algorithms. Brute force scaling doesn't occur anymore.
There likely will be digital only versions of the consoles. Physical media will be only used to install games and playback movies. Physical media support might come only via separate addon.
I hope VR is going the be the big thing and large parts of the console architecture might be tailored towards being able to efficiently support low latency high framerate vr rendering.
Intel will win one of the console deals. Console will have 12-16GB HBM2 memory(or similar), decent amount of cross point memory as mass storage/read only data accelerator and 1TB ssd mass storage. The cpu/gpu combo will be decent but as the manufacturing processes don't improve rapidly anymore there is no 10x+ improvement on raw specs. I guess 10nm process would be used for manufacturing the SOC and launch would likely happen somewhere around late 2019 or even later.
HW will be pc like in that the gpu/cpu will not be statically locked to single clockspeed. There will be guaranteed variable clockspeeds and games can choose dynamically to use higher gpu and slower cpu speed or vice versa as needed. Big parts of the improvement compared to current generation will come from smarter hw and algorithms. Brute force scaling doesn't occur anymore.
There likely will be digital only versions of the consoles. Physical media will be only used to install games and playback movies. Physical media support might come only via separate addon.
I hope VR is going the be the big thing and large parts of the console architecture might be tailored towards being able to efficiently support low latency high framerate vr rendering.
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