scatteh316
Newcomer
"The room goes quiet for a second. Some cynical git (yours truly) decides to ask about the frame rate. Design manager Gareth Wilson takes the question. "This version's running at 30 frames per second. We're aiming for 60." Does he think they'll hit it? "We'll see how we go. It's all about timings. If we had four months we could get it running at 60. It's whether we've got the time." With precious time to reflect even on that, the conversation lurches in another direction."
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"In the next generation frame rate will become much less important," says Wilson, "because when you apply HDR and these lighting effects and run with motion blur, you can't tell the difference at 60. You don't notice that much difference because the motion blur takes a lot of it away."
FROM here:http://www.eurogamer.net/article.php?article_id=60899
Could we..yet AGAIN see alot off x-box games have there frame rate locked @ 30fps due to performance at 60fps??
"
"In the next generation frame rate will become much less important," says Wilson, "because when you apply HDR and these lighting effects and run with motion blur, you can't tell the difference at 60. You don't notice that much difference because the motion blur takes a lot of it away."
FROM here:http://www.eurogamer.net/article.php?article_id=60899
Could we..yet AGAIN see alot off x-box games have there frame rate locked @ 30fps due to performance at 60fps??