The more complex graphics get and thus the hardware to support it, the more new positive or negative aspects we (laymen at least) see evolving in accelerators and that irrelevant whether an accelerator defers it's rendering or not.
Neither immediate mode rendering is an absolute eulogy IMHO, nor tile based deferred rendering is an absolute panacea or the whole thing vice versa. Both approaches have clear advantages and disadvantages, the point in case is where either/or exatcly balances out so that it can be considered as the superior sollution.
Scali has made in relative terms a quite valid point; there's no way one can judge an approach with only value sollutions so far. TBDR and in extension PowerVR has to prove the superiority of their approach they're claiming and that can happen only with a full blown high end design.
elroy,
....we are seeing memory bandwidth increase dramatically (~50 GB for NV40/R420),
Don't bet anything on those kind of bandwidth rates, rather 1/3rd less than that. What for do those need in
today's applications bandwidth more? Would you agree if I'd say that you need it mostly for ultra high resolutions with high sample anti-aliasing?