On the topic of "Cell" press releases and such...

Discussion in 'Console Technology' started by Guden Oden, May 25, 2004.

  1. cthellis42

    cthellis42 Hoopy Frood
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    Anything is possible, but I think it highly unlikely. MS found out just how much cost is associated with a "10gig in 2002." (Not to mention I don't think a 120GB drive would be anywhere near the capacity-comparison to a 10GB at that point.)
     
  2. thop

    thop Great Member
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    What would you need 120GB for? I mean IMO there is no place for a harddrive in a consoe anyway but that's a different story.
     
  3. Paul

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    No.

    Could be.

    Probably higher.

    Could be, if you lumped it all together into a crude estimate of power.

    Sounds about right.

    Too high, only expect 256 tops.

    25.6

    No. GS3 and all of the "workstations"(EE2, and 3) have been canned.

    I imagine.

    Right on cue.

    I expect PS3 to support resolutions all the way up to 1080i.

    Nah.... Than again Sony surprises when it comes to specs.


    I'm willing to bet money on a BRD-ROM drive in PS3.
     
  4. cthellis42

    cthellis42 Hoopy Frood
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    Is there a real need for so many spaces? C'mon people, condense posts like that! :p
     
  5. qwerty2000

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    Now it's my turn

    No.

    Yes

    4 times the anount


    No


    Too low 15-16 billion

    I hope


    25.6

    Visulaizer


    2ghz


    good

    I guess

    Maybe

    yes
    [/quote]
     
  6. cthellis42

    cthellis42 Hoopy Frood
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    AAAAAAAAAAAAAUGH, stop that!

    At the very least, carve out the carriage returns between lines! Quoting already gives its own spacing! :shock: :shock: :shock:
     
  7. cthellis42

    cthellis42 Hoopy Frood
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    This is continuing immediately after the quote line.
    ...but it causes a tiny bit of bunching, so sometimes an extra line isn't amiss.
    Do you?
    ...over the next five screens! :p
    ...if only one could optionally remove the Quote: text when it doesn't matter.


    (And of course if you're just going to do that all day, don't bother with quotes at all, and just italicize or something.)
     
  8. Sonic

    Sonic Senior Member
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    I agree. 15 billion pps is way too much unles you're talking about a completely unrealistic number due to bandwidth even with geometry compression that will never be seen in game. I'm fully expecting between 1 - 2 billion pps sustained with all effects on as some devs have been told to expect.

    Still no clue on the graphics processor. I'm sure it will use a CELL front end, but what would the back end be?
     
  9. qwerty2000

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    Sorry Sonic what I ment is 15 billion raw without effects and 2-4 billion with all the effects on.
     
  10. Guden Oden

    Guden Oden Senior Member
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    512, no less. 256MB memory will be peanuts in comparison to total system cost.

    50-ish minimum is safe bet I think. 25.6 is practically slow NOW. Towards end of 06, it'll be pedestrian.

    BRD-ROM? Blue-Ray-D-something-ROM? BR is read/write as standard afaik, assuming they want to push BR with PS3, there's no reason to believe Sony would make such a half-assed attempt at it, they'd seed the market with crippled BR drives, what would be the point? It would just be a larger DVDROM...
     
  11. qwerty2000

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    I have to agree with you Guden 256MB is not alot by todays standerds. In 2006 ps3 will be in trouble. The system bandwith I was hoping 102.4 GB. But I'm doubting it will be that much 51.2 sounds fine.
     
  12. Megadrive1988

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    I'd be very disappointed if PlayStation 3's main memory configuration was 256 MB and 25~26 GB/sec bandwidth, especially with XDR having the ability to go to 51 GB and even over 100 GB of bandwith.

    I'd be satisfied with 512 MB and ~51 GB bandwidth


    yes we know the on-chip memory bandwidth for the CPU and GPU will be far higher, well into the hundreds of GB at least, but main memory is still extremely important.
     
  13. Panajev2001a

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    Blu-Ray ROM will be cheaper to implement and will allow Sony to separate PlayStation 3 from PSX 2 and other Blu-Ray players occupying a more expensive sector of the market.

    There are two specifications for Blu-Ray, two separate ones the Re-Writeable version and the ROM version ( which is being finished as we speak ).
     
  14. Fafalada

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    "Faf wants to play too"

    .10 micron????

    I say 20GPoly/sec minimum. But they must be tilted 45degrees to the right or performance drops to 30%.

    .13 micron????????????????????

    See polygon performance.

    Hmm... this sounds eerily familiar in a bad way. "nervous twtiching"

    Oh now I remember...
    "Seeing visions of 3xSPU core at higher clock"
    Aaagh... please, for the love of god, make it stop!!!!!!!!!!
     
  15. Paul

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    25.6 is not slow compared to other main DRAM solutions out there. Remember, PS3 will have e-DRAM on the GPU in the hundreds of GB/S.

    I don't doubt 50 is probable, but I don't rule out 25.6.
     
  16. PC-Engine

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    The capacity of the HDD is irrelevent. In the end it will still cost more to add in a HDD than not. HDDs don't grow on trees. :lol:
     
  17. Paul

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    Unless Sony invents paper HDD's :lol:
     
  18. Deadmeat4

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    ...

    And you were supposed to be a Sega developer???? I guess I was mistaken. That kinds of explains why you were so harsh on me, since you don't seem to understand....

    4x PSP GPUs. SCEI likes to recycle old designs.(GS, SPU2, IOP, etc. Even PSP chipset is an enhanded PSX chipset)
     
  19. I.S.T.

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    Were YOU a Sega developer, Deadmeat? You seem to act liek one. Edit: In this topic. edit2: And it's possible he's spoken to Sega devs a lot.
     
  20. archie4oz

    archie4oz ea_spouse is H4WT!
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    :shock:

    Man you gotta hook me up with your supplier! That must be some good chronic!
     
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