Search Function is your friend bro.
that's exactly what i'm doing..but since i'm not really into 3D and programming i can't find anything that gives me a plain and simple answer
"yes, wii can do normal mapping" or "no chance in hell"
Search Function is your friend bro.
It can, but we don't know how quickly or efficiently. This is because all hardware can do normal mapping. Even an old 8 bit computer could. It's just a matter of calculating the maths fast enough to do it in a game...
A GPU that supports normal mapping in hardware is set up to combine the textures and values very quickly. A system that lacks this hardware in the GPU can get the CPU to do it, or in the case of Wii I think a combination of TEV's and CPU. I'm really not sure. My guess is, from what we've seen, normal mapping will be applied in limited amounts. It won't have the universal environmental application that we've seen elsewhere - on the platforms that support normal mapping it's used absolutely everywhere in some titles! I'd have thought if Wii was up to that, some tacky developer would have thrown bumps over everything.
It can, but we don't know how quickly or efficiently. This is because all hardware can do normal mapping. Even an old 8 bit computer could. It's just a matter of calculating the maths fast enough to do it in a game...
A GPU that supports normal mapping in hardware is set up to combine the textures and values very quickly. A system that lacks this hardware in the GPU can get the CPU to do it, or in the case of Wii I think a combination of TEV's and CPU. I'm really not sure. My guess is, from what we've seen, normal mapping will be applied in limited amounts. It won't have the universal environmental application that we've seen elsewhere - on the platforms that support normal mapping it's used absolutely everywhere in some titles! I'd have thought if Wii was up to that, some tacky developer would have thrown bumps over everything.
I dunnon about new info, but everything to date points to GC graphics hardware, overclocked and potentially doubled up. There's been nothing substantial anywhere suggesting extra functions have been added to the TEV, and plenty to suggest the hardware has remained the same as GC's in operation.
It can, but we don't know how quickly or efficiently. This is because all hardware can do normal mapping. Even an old 8 bit computer could. It's just a matter of calculating the maths fast enough to do it in a game...
A GPU that supports normal mapping in hardware is set up to combine the textures and values very quickly. A system that lacks this hardware in the GPU can get the CPU to do it, or in the case of Wii I think a combination of TEV's and CPU. I'm really not sure. My guess is, from what we've seen, normal mapping will be applied in limited amounts. It won't have the universal environmental application that we've seen elsewhere - on the platforms that support normal mapping it's used absolutely everywhere in some titles! I'd have thought if Wii was up to that, some tacky developer would have thrown bumps over everything.
I'm beginning to wonder about the Wii's specs..why did Nintendo do anything at all if the potential improvements are so insignificant? Let's assume for a second that all the info is correct and there really is no big improvements. So why do anything from a technical standpoint what does it do for Wii devs. Surely the hardcore would not be satisfied with the Wii specs anyway,the potential casual audience won't care.Anyone who cares about specs in the end will not settle for a Wii.
I'm still wondering what the empty space on the GPU (I think it was the GPU) is. I'm surprised no one has disected the Wii to find out. :|
I'm still wondering what the empty space on the GPU (I think it was the GPU) is. I'm surprised no one has disected the Wii to find out. :|
Go look at the new godzilla screens that came out you'd be surprised at how tacky the bm application is.
http://www.gamesindustry.biz/content_page.php?aid=25843Wedbush Morgan analyst Michael Pachter has told GamesIndustry.biz that he believes a higher spec, HD-enabled "Wii 2" could be on the shelves "in a couple of years"
saw this today, looks like others are now agreeing with what ive been saying for ages, the wii-HD
http://www.gamesindustry.biz/content_page.php?aid=25843
I'm beginning to wonder about the Wii's specs..why did Nintendo do anything at all if the potential improvements are so insignificant? Let's assume for a second that all the info is correct and there really is no big improvements. So why do anything from a technical standpoint what does it do for Wii devs. Surely the hardcore would not be satisfied with the Wii specs anyway,the potential casual audience won't care.Anyone who cares about specs in the end will not settle for a Wii.