BoddoZerg said:
On the other hand, no matter how flexible Xbox2 becomes, I doubt that most of the hardcore PC gaming community would ever consider using a console to replace their PC. For that reason, I think the Xbox2 should not dream of being a PC, but would do better competing console-to-console. The Xbox has a rather different style of games compared to the other consoles... it's almost like having a console that plays PC games. This has served to its advantage, as a lot of previously pure PC gamers (like me) have moved partially to the Xbox.
I too moved partially to the Xbox. I had previously been only a PC gamer, but due to new circumstances in my life I'm now mainly a Xbox gamer. Had I kept my job in the industry I'm not so sure that would have happen. Does that mean I'm not happy being a Xbox gamer who can't keep up with the PC industry? No, in fact I'm happier now since I actually get to be a gamer that plays instead of a worker that tested.
Anyway, my thoughts on Xbox Next is that they need to play up the strengths of what they have now. I'll try to list all that I consider to be strengths. You'll definitely see some of the ideas Boddo and others have mentioned:
1. PC roots. I believe this helped a lot of people think differently about game consoles. They need to continue embracing PC technologies and make it their own. Hard drive and Ethernet were the best ideas. They could embellish these and add even more PC technologies. Keyboard and mouse? No way. It's a game console not a PC. You can add PC technologies without making it a glorified PC. Think wireless and PC or Xbox connectivity(maybe similar to the media distribution idea that TiVo has just announced). That brings up another thing...
2. It's just a game console. I think Microsoft got this right. However, there are a few people that want the Xbox to do other stuff like TiVo, Internet access, etc. I think it's best to keep those ideas out of the Xbox. Sure it's more than capable of doing such things. Microsoft could make a higher-end/higher-cost Xbox that has those capabilities, but it shouldn't be included by default. Maybe they could provide expansion capabilities that would allow you to turn it into a TiVo or Internet appliance. The current Xbox didn't provide any expansion possibilities and I think some Sega/Nintendo/Sony console players expect that even if they're never used.
3. Live and multi-player gaming. I think Microsoft completely changed console gaming with this. They need to continue with it. Microsoft can't afford to let Sony outdo them on this front. Boddo's ideas on user content and dedicated servers are great and something that could even be done right now. Xbox Live should be the same service for Xbox Next and the 1st Xbox. This way you can keep your GamerTag. Also, if they provide backward compatibility, then old and new Xbox users could play against or with each other. I could see there being special Live services that's only available for Xbox Next users though. The Xbox Live service would come installed automatically, but you'd need to pay to enable it. What would be nice is if you weren't ready or able to subscribe to the Live service, then you could at least pay like $5 to reserve a GamerTag. That could give you a
GamerTag@xbox.com email address and personal web space for placing game saves, custom maps, rosters etc. for trading online. As for improving multiplayer games, they could add the ability to use a second TV instead of using a split screen.
4. Exclusive games and exclusive features. Halo and Splinter Cell are probably the highest rated and highest selling Xbox games. They're also my favorite 2 games too. Microsoft was smart to keep these exclusive to the Xbox as long as they could. Microsoft needs to continue with this, but they need more of them. That means spending more money on the games. Could Microsoft just buy more companies? Possibly, but I'm starting to think it might be better to just put that money to use by buying exclusive rights. As for the exclusive features, they used technology that couldn't be done properly on other consoles. Like pixel and vertex shaders. Maybe Microsoft should be giving more money to those that take advantage of those features even when they are cross platform titles. Or go a step further and not allow cross platform titles on the Xbox unless they support some exclusive features.
5. Faster and more powerful. If it had not been for the fact the Xbox was faster or powerful than both the GameCube and PS2, I don't think the Xbox would be as successful as it is today. It definitely helped some people give it a chance considering Microsoft had never made a console before. This time around more people are going to expect the Xbox Next to do the same to the PS3. If it doesn't, then it could hurt sales. Even if it was slightly faster than the PS3 that would help. Hopefully they'll be able to take advantage of smaller and cooler processes to do this.
6. Little things. Xbox had some cool little things that stood it apart from the rest. Like break-away cables, custom music soundtracks and parental controls. Since Microsoft is coming from a totally different perspective, then they need to take advantage of this and add more of these cool little things. Below are a few ideas.
Other things that need added and improved upon for Xbox Next...
1. Backward compatibility. Say what you will about the PS2, but this was absolutely the killer feature for the PS2. Working with JPA I was able to send PS2 design suggestions before they released it and this was one my major ideas, though I think they already decided on this. And not just a perfect emulation of the old PS games. I also wanted them to make the old games look better. I hated seeing the point sampling/non-perspective correct textures. I wanted them to fix that with the PS2. And I think that's what Microsoft should do as well. Not only do they need to make Xbox Next backward compatible, but the games should be enhanced with faster frame rates or better image quality via FSAA if possible. If you make it backward compatible then the controller connectors need to be the same. Nice thing about using USB technology is that they could change the controllers without needing to change the ports. However, I don't see any reason why they would need to add or remove buttons or sticks. Anyway, do not underestimate the importance of backward compatibility.
2. DVD support needs to be standard. It needs to include support for progressive scan and the remote needs to support powering the unit and opening/closing the drive. Sony just announced an updated version of the PS2 and its remote does all of this. Except this time around include the DVD license in the price of unit. They wouldn't have to include the remote, but they could at least make the remote sensor built-in. That way it doesn't take up a controller port.
3. Take the content ratings for parental control a step further. Make it so that if you select Teen rating on the parental controls that the game will dial down the content to match the selected rating. This way the game can still be played, but without the objectionable material the parent doesn't want them to see. Another thing that would be nice is if you could leave the parental setting set for Teen and still be able to load a demo disk like those from Official Xbox Magazine. Though you wouldn't be able to run any demos that were rated above a Teen rating unless they supported changing the content to match the rating. As it is now you have to have the setting set for Rating Pending in order for the disc to load.
4. Bring back the Dreamcast's VMU.
This was a very cool idea. I liked using this with football play selection. However, it should not replace the standard memory unit. Also, why not make it capable of playing a couple of songs from your soundtrack library? You could use this on a quick jog around the block.
5. HDTV compatibility. 1080i is absolutely cool. More games need to support it or at least 720p.
6. The music player needs to be as fully functional as Media Player 9. Like skin support or adding all kinds of visualizations. Xbox Live could even add a MusicMatch type service to automatically name all your tracks and albums.
What about the timing, marketing, pricing etc? It needs to be out in the USA at least 2-3 weeks earlier than the PS3. Other than that, I don't think there's much more they can do better than they already did with the original Xbox launch. As for launch titles, they need to have 5 or more 1st party and 15 more 3rd party titles. I think having at least a third of them be Xbox Live titles would greatly help add to the sales. Pricing at $300 with no pack-ins is pretty much a given.
As you can see, Microsoft already has a lot right and a lot that can be enhanced and built upon. I think Microsoft has learned a lot with the 1st Xbox and I expect them to surprise Sony and Nintendo when they release the Xbox Next.
Tommy McClain