DegustatoR
Legend
Do we have any evidence which suggest otherwise with any degree of certainty?We all just thought it was DICE issues and not Nvidia’s poor driver.
Do we have any evidence which suggest otherwise with any degree of certainty?We all just thought it was DICE issues and not Nvidia’s poor driver.
If it’s performing noticeably better on an aging R9 390 I’d say thats some evidence. This is DX11 even. It’s crazy that people are so adverse to this. Everyone accepted that AMD’s driver sucked back when the reverse was true.Do we have any evidence which suggest otherwise with any degree of certainty?
Yeah which means that this may be an application specific issue.If it’s performing noticeably better on an aging R9 390 I’d say thats some evidence. This is DX11 even. It’s crazy that people are so adverse to this. Everyone accepted that AMD’s driver sucked back when the reverse was true.
The 7th game so far with reproducible differences, four of them gameworks titles. At what point is it no longer application issues?Yeah which means that this may be an application specific issue.
At a point where all these games have something in common obviously.The 7th game so far with reproducible differences, four of them gameworks titles. At what point is it no longer application issues?
Other than AMD GPUs being faster when CPU limited? Using less of the CPU when not? What commonality is required?At a point where all these games have something in common obviously.
The one which would explain why some titles show the issue while others don't. As I've said more testing is required.Other than AMD GPUs being faster when CPU limited? Using less of the CPU when not? What commonality is required?
Actually the count is at 8 now. I forgot the Fortnite video that was posted.The one which would explain why some titles show the issue while others don't. As I've said more testing is required.
Note that "AMD GPUs being faster when CPU limited" is a false statement already.
So eight out of several thousand then.Actually the count is at 8 now. I forgot the Fortnite video that was posted.
Those several thousand haven't been tested. Anyways i don't think anything outside of a PR from Nvidia would convince you.So eight out of several thousand then.
Right, and unless you want to test these several thousand you need to provide something which would allow you to say which games and on what systems will actually exhibit this behavior. Which means further investigation is needed. I don't think that Nvidia PR will be able to handle it, do you?Those several thousand haven't been tested. Anyways i don't think anything outside of a PR from Nvidia would convince you.
You sure didn’t require several thousand games be tested when referring to AMD’s poor driver.Right, and unless you want to test these several thousand you need to provide something which would allow you to say which games and on what systems will actually exhibit this behavior. Which means further investigation is needed. I don't think that Nvidia PR will be able to handle it, do you?
I sure did, and I urge to find anything which would suggest otherwise.You sure didn’t require several thousand games be tested when referring to AMD’s poor driver.
Again, a title which generally favors Radeons, even in GPU limited scenarios.New Here's another one. COD Modern Warfare
Again, a title which generally favors Radeons, even in GPU limited scenarios.
I think that those which tend to favor GFs in GPU limited scenarios are a more interesting point of research here. Control for example.
That's what I'm hoping for really.I imagine we'll see follow up testing by a variety of reviewers, so we'll find out soon enough.
Or they just don't optimise their games for Nv h/w at all. Which worked fine for the period when Nv had top end for themselves but now it starts to backfire on them.Tried Control - DX11 is faster than DX12. DX11 has better multi-threading, too... like WoW.
I guess developers either ignore nVidia's DX11 driver and life with a slower DX12 path or they go the "max out every core" route to "optimize" the DX12 path.