Nvidia Turing Product Reviews and Previews: (Super, TI, 2080, 2070, 2060, 1660, etc)

Discussion in 'Architecture and Products' started by Ike Turner, Aug 21, 2018.

  1. Samwell

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    All 3 effects are really too much at this stage and it will be interesting to see how it performs in a game and not a demo. But the question is also, how is Remedys normal lightning performing? Especially when we think of Quantum Breaks performance, which was just terrible. At highest settings the fastest available card back then (GTX1080) got 40 fps in 1080p. 60 FPS in 1080p with the fastest card now nearly seems as a progress. :mrgreen:
     
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  2. DavidGraham

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    Nowadays, even with an OC'ed 2080Ti the game is still a massive performance hog. With native 4K "no upscaling" it runs @30~40fps on Ultra settings.

     
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  3. Kaotik

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    Contact shadows & sun shadows were done with 2 rays per pixel.
    And when the results with 9.2 ms spent are this noisy, it would be terrible if you cut back on the rays more
     
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  4. DavidGraham

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    Results during the actual game scenes are not noisy though, see the game RTX trailer.

     
  5. Kaotik

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    Not as noisy, but still not noise free.

    Before we get our hands on the actual presentation we can't be sure which one the statistics are from, though, but the image used in the presentation suggests it's referring to the Northlight techdemo and not Control
     
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  6. DavidGraham

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    If this is for the techdemo then it's relevancy for the discussion is rather very limited. As game implementation will be different. It's like arguing that the StarWars demo is representative of UE4 ray tracing performance in games.
     
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  7. pharma

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    #387 pharma, Oct 18, 2018
    Last edited: Oct 18, 2018
  8. CarstenS

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    The quoted ms-numbers were from their internal experiments with the Northlight-Engine in general, the presenter (Juha Sjoholm, an Nvidia devtech engineer, not from Remedy themselves) made it a point that his edit: „this“ i meant was about not "the" Control-implementation. Though he did not explicitly reference the techdemo as a whole either, there was a single scene as shown in the photographs, which he centered many aspects of the talk around.
     
    #388 CarstenS, Oct 19, 2018
    Last edited: Oct 19, 2018
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  9. pharma

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    NVIDIA GeForce RTX 2070 Linux Gaming Benchmarks
    22 October 2018
    https://www.phoronix.com/scan.php?page=article&item=nvidia-rtx2070-linux&num=1
     
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  10. Ike Turner

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    I think that it's fairly important to note that DXR was added to Northlight engine by Nvidia themselves (Juha Sjoholm in this case) and not Remedy. Which reinforces the point that: all of the DXR ("RTX") implementations we are going to see in the forcible future are going to be done/paid by Nvidia.

    Here's a recent Blog post by Juha about it: https://devblogs.nvidia.com/effectively-integrating-rtx-ray-tracing-real-time-rendering-engine/

    A better title to this announcement would be "NVIDIA Adds NVIDIA RTX To Remedy Entertainment's Control, For Stunning Real-Time Ray Traced Reflections and Global Illumination" instead of "Remedy Entertainment Adds NVIDIA RTX To Control, For Stunning Real-Time Ray Traced Reflections and Global Illumination"
     
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  11. chris1515

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  12. pharma

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    Why should you have a problem with that? Providing support for gaming developers that are interested in using new graphics technologies is a good thing. The gaming producers seem to think that as well ... give me more of the forcible future games! :runaway:
     
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  13. Ethatron

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    You might have a problem with it, if your [software] business is to diffentiate yourself from the competition, using your experienced team of principles. Instead of getting low-level access and knowledge/education and tools from a [hardware] supplier. Only the developers which have no capacity at the high-end, are happy about this. Let's not start mentioning middle-ware developers, who can't have a business at all now, it'd be depressing.
     
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  14. pharma

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    That's understandable, but these developers currently are in a knowledge/education learning mode where they are being instructed in *best practices* with regard to using a new technology comprising both complementary software and hardware. After the developers gain a certain level of proficiency and can carry on most work internally it then becomes a win-win situation.

    It's a basic consulting model commonly found in business to provide end-to-end expertise and support on both the hardware/software stack of their products, eg, IBM and Oracle both provide server/database tech.
     
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  15. A1xLLcqAgt0qc2RyMz0y

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    Gigabyte GeForce RTX 2080 Gaming OC 8G Review: Turing Goes Semi-Passive

    https://www.tomshardware.com/reviews/gigabyte-geforce-rtx-2080-gaming-oc-8g,5879.html

    Nice to see the price at MSRP.
     
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  16. Ike Turner

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    #396 Ike Turner, Nov 2, 2018
    Last edited: Nov 2, 2018
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  17. keldor

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    You're forgetting VAT. European Union law requires that countries charge a Value Added Tax of at least 15% to all goods and services (except for things on a specific list that are only charged 5% or 0%. GPUs are not on this list.). The UK has not formally exited the EU yet. https://ec.europa.eu/taxation_customs/business/vat/what-is-vat_en

    15% of £593 is about £90, so a final price of £700 seems about right.
     
  18. pharma

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    I expect prices to drop ... EVGA has priced one of their 2080Ti models at $999 which should put pressure on other AIB's.
    The problem now is it's alway selling out!
     
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  19. Shifty Geezer

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    UK has 20% VAT rate. £750 at Amazon is £625 without tax. That's $814 at current exchange rates, about 6% more expensive.
     
  20. ToTTenTranz

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    Is there any game (not demo) with DLSS enabled at the moment?
     
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