Tuesday, June 18, 5:27 PM ET
In a strategy shift, Nvidia (NVDA) is offering to license its Kepler GPU architecture, as well as "visual computing" IP, to other chipmakers looking to power mobile hardware. Kepler serves as the foundation for much of Nvidia's PC/workstation GPU lineup, as well the GPU within its next-gen Tegra 5 (Logan) processor. Nvidia's move puts it into competition with GPU core licensing leader Imagination (IGNMF.PK), and also ARM's (ARMH) fast-growing Mali GPU core business. Potential licensees include Qualcomm (uses home-grown GPUs), Intel (ditto), Apple (Imagination client), and Samsung (Imagination and Mali client). Tough competition for Tegra may have influenced Nvidia's decision.
http://www.anandtech.com/show/7083/nvidia-to-license-kepler-and-future-gpu-ip-to-3rd-partiesI did not see this one coming...
http://seekingalpha.com/currents/post/1092382?source=email_rt_mc_readmore
xpea said:I did not see this one coming...
itcommander.data said:It's still an open question how well Kepler scales down to tablet and smartphone power profiles to determine if there will be license interest in the mobile space compared to existing players who have licensable architectures designed specifically for mobile
NVIDIA's intention to license their GPU technology to other vertically integrated companies has been known for quite a few weeks now, so I'm not sure why it is being widely reported just now.
Kepler.M mobile processors are designed specifically for mobile.
I doubt Qualcomm would be interested given that the Adreno 330 appears to have overtaken Tegra 4
The next release from the 319.xx driver series will introduce support for the ARM architecture on Linux.
This new package provides display driver components built using the Thumb-2 instruction set. The kernel module and CUDA driver are built using the ARMv7 instruction set. All display driver components support thumb interworking and use HardFP.
This new ARM build has feature parity with other supported architectures.
Based on no insider information, I'd be willing to bet quite a lot of money than their primary targe is Samsung by far (and possibly Apple longer-term for Macs). On the other hand, I would be extremely surprised if they seriously considered the possibility of ever licensing anything to Qualcomm (or Broadcom/Mediatek/etc.)
I wonder if this means I should start back on my project to do extremely low-level analysis of Kepler/GK110...
I thought their about to do so splendid in the foreseeable future
why would they all of the sudden want to license GPU IP where margins are rather crapalicious for their usual business model?
I doubt Qualcomm would be interested given that the Adreno 330 appears to have overtaken Tegra 4
NVIDIA is expanding their business opportunities in the ultra mobile space. Large companies that design their own SoC's are increasingly moving towards a more vertically integrated business model where it makes the most sense to license processor technology. Small and medium sized companies that do not design their own SoC's will still need to rely on companies such as NVIDIA to design and build the entire SoC. So NVIDIA's licensed technology is suitable for the former case, while NVIDIA's Tegra processors are suitable for the latter case.
Sounds like you have a fairly good understanding how IP licensing in general works and what it exactly takes nowaydas. Now apart from that do you have anything substantial to answer my questions? You may vertically integrate your answers into something that actually makes sense.The GPU R&D budget for NVIDIA stays essentially the same whether or not their GPU technology is licensed to other companies because there is still a need to design and build Tegra/Geforce/Quadro/Tesla processors. So NVIDIA's corporate margins would actually increase if they are able to gain new business by licensing their GPU technology to large vertically integrated companies.
The Adreno 330 GPU in the S800 SoC appears to be much stronger in GLBench 2.5/2.7 compared to the Adreno 320 GPU in the S600 SoC, but for some reason it is "only" about 20% faster than S600 in 3dmark Ice Storm.
Based on no insider information, I'd be willing to bet quite a lot of money than their primary targe is Samsung by far (and possibly Apple longer-term for Macs). On the other hand, I would be extremely surprised if they seriously considered the possibility of ever licensing anything to Qualcomm (or Broadcom/Mediatek/etc.)
I wonder if this means I should start back on my project to do extremely low-level analysis of Kepler/GK110...
Any viable and reasonable examples outside the above NV marketing drivel that you seem to parrot quite well? In case you haven't noticed you're not answering you're just playing back NV's marketing CD.
The GPU R&D budget for NVIDIA stays essentially the same whether or not their GPU technology is licensed to other companies because there is still a need to design and build Tegra/Geforce/Quadro/Tesla processors. So NVIDIA's corporate margins would actually increase if they are able to gain new business by licensing their GPU technology to large vertically integrated companies.