Nvidia Pascal Reviews [1080XP, 1080ti, 1080, 1070ti, 1070, 1060, 1050, and 1030]

Discussion in 'Architecture and Products' started by Love_In_Rio, May 17, 2016.

  1. pharma

    Veteran Regular

    Joined:
    Mar 29, 2004
    Messages:
    2,930
    Likes Received:
    1,626
  2. Razor1

    Veteran

    Joined:
    Jul 24, 2004
    Messages:
    4,232
    Likes Received:
    749
    Location:
    NY, NY
    ok damn just not able to read posts today lol, lack of sleep.....
     
  3. pharma

    Veteran Regular

    Joined:
    Mar 29, 2004
    Messages:
    2,930
    Likes Received:
    1,626
  4. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    16,157
    Likes Received:
    5,094
    Hmmm, a problem with Pascal or Gsync?

    http://techreport.com/news/30304/nvidia-pascal-cards-still-exhibit-high-refresh-rate-power-bug

    The problem disappears if the non-Gsync monitor is running at a high refresh rate but you limit the Gsync monitor to 60 Hz. The problem remains, however, if you run the Gysnc monitor (Gsync disabled or enabled, doesn't matter) at a high refresh rate. Would have been nice if they had more than just those 2 monitors to test.

    Considering their GTX 980 Ti has the same problem, I'm more inclined to think it has something to do with the Gsync module unless it's something in the GPU that is shared between Pascal and Maxwell 2. Computerbase.de also noticed the issue with the 980 Ti, but I don't read German so I don't know what they have to say about it.

    It's bizarre that this bug made it out into the wild considering that both the GPU and the Gsync module are Nvidia products.

    Regards,
    SB
     
  5. AlBran

    AlBran Ferro-Fibrous
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    20,729
    Likes Received:
    5,821
    Location:
    ಠ_ಠ
  6. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    10,430
    Likes Received:
    433
    Location:
    New York
  7. CarstenS

    Veteran Subscriber

    Joined:
    May 31, 2002
    Messages:
    4,798
    Likes Received:
    2,056
    Location:
    Germany
    So, apparently, GP104 has an issues with Pixel clocks exceeding 330 MHz via DL-DVI, as noted on the official geforce forums a couple of days ago and newsified by TPU today:
    https://forums.geforce.com/default/...ot-correctly-past-330-mhz-dl-dvi-pixel-clock/
    http://www.techpowerup.com/223669/geforce-gtx-pascal-faces-high-dvi-pixel-clock-booting-problems

    AFAIA, DL-DVI is specified up to 330 MHz (rather 165 MHz with twice the number of TMDS channels), so this is technically DVI overclocking which is not possible right now?
     
    pharma and spworley like this.
  8. fuboi

    Newcomer

    Joined:
    Aug 6, 2011
    Messages:
    90
    Likes Received:
    46
    DL-DVI overclocking is very* popular with cheap korean monitors. These monitors are often cheap 27" 1440p B-panels made for internet cafes and the like, which have found quite the market on ebay. Some models can easily overclock to 96hz (and often higher). The DVI interface is the only one that can be overclocked, HDMI/DP include a scaler that thwarts OCing. So, some people, must be very unhappy with their new GPU.

    e: NVIDIA can OC off-the-bat with custom resolutions. AMD needs a driver patch. Intel is (was?) impossible.
    *: for some value of "very"
     
  9. xDxD

    Regular

    Joined:
    Jun 7, 2010
    Messages:
    412
    Likes Received:
    1
    My Asus pg348q can be "overclocked" at max 100hz@3440x1440 via DP 1.2
     
  10. fuboi

    Newcomer

    Joined:
    Aug 6, 2011
    Messages:
    90
    Likes Received:
    46
    Did it cost $250, shipping inclusive, from Korea?
     
  11. pharma

    Veteran Regular

    Joined:
    Mar 29, 2004
    Messages:
    2,930
    Likes Received:
    1,626
    Gigabyte to launch Mini-ITX version of GeForce GTX 1070


    [​IMG]
    http://www.guru3d.com/news-story/gigabyte-to-launch-mini-itx-version-of-geforce-gtx-1070.html
     
    Razor1, xpea and BRiT like this.
  12. pharma

    Veteran Regular

    Joined:
    Mar 29, 2004
    Messages:
    2,930
    Likes Received:
    1,626
    MSI GeForce GTX 1080 SEA HAWK X review


    http://www.guru3d.com/articles_pages/msi_geforce_gtx_1080_sea_hawk_x_review,1.html
     
    Razor1 and BRiT like this.
  13. pharma

    Veteran Regular

    Joined:
    Mar 29, 2004
    Messages:
    2,930
    Likes Received:
    1,626
     
    Razor1 and BRiT like this.
  14. Razor1

    Veteran

    Joined:
    Jul 24, 2004
    Messages:
    4,232
    Likes Received:
    749
    Location:
    NY, NY
    another preview



    Looks like there will be NO partner FE cards, they will all be custom. The only place you can get FE cards is from nV directly. So I think the pricing will be fairly close to the 249 bucks at least for the lower end models.
     
  15. Razor1

    Veteran

    Joined:
    Jul 24, 2004
    Messages:
    4,232
    Likes Received:
    749
    Location:
    NY, NY
    http://videocardz.com/61957/nvidia-unveils-the-geforce-gtx-1060

    [​IMG]

    nV benchmarks (relative performance)



     
    pharma and BRiT like this.
  16. Razor1

    Veteran

    Joined:
    Jul 24, 2004
    Messages:
    4,232
    Likes Received:
    749
    Location:
    NY, NY
    pharma likes this.
  17. Rurouni

    Veteran

    Joined:
    Sep 30, 2008
    Messages:
    950
    Likes Received:
    216
    Looking at that relative comparison on 960 vs 1060, 1060 (at least in reference clock) is definitely below 980 in TR. I'm looking at 960 and 980 benchmark, 980 is more than 3x faster vs 960 in TR. It is also slower than 480 in TR.
    In Witcher and Overwatch, 1060 should be close with 980 (980 probably a bit faster). If 1060 is as easy to OC as 1080/1070, it should easily be faster than 980 in Witcher and Overwatch, but probably still behind in TR.
     
  18. Razor1

    Veteran

    Joined:
    Jul 24, 2004
    Messages:
    4,232
    Likes Received:
    749
    Location:
    NY, NY

    VRam limitation has much to do with why the 960 is that far behind in TR. For over all performance the 960 is about 50% of the 980.
     
    #419 Razor1, Jul 7, 2016
    Last edited: Jul 7, 2016
  19. Rurouni

    Veteran

    Joined:
    Sep 30, 2008
    Messages:
    950
    Likes Received:
    216
    It turns out that if 960 isn't running out of memory in TR, then the relative performance between 960 vs 980 and 960 vs 1060 should be similar. They have 2GB and 4GB version for 960.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...