So 1st 'real world' results for the SMP technology within Pascal benchmarked at Computerbase.de.
They see around 20% gain when using it with 3 screens playing iRacing, which sort of aligns with the developers of Obduction who has said the VR version gains are between 20-30% (interesting gains when compared to 3 screens of iRacing).
Not bad considering how new the technology is.
Here is the Computerbase.de article: https://www.computerbase.de/2016-09/pascal-smp-iracing-benchmark/
Cheers
They see around 20% gain when using it with 3 screens playing iRacing, which sort of aligns with the developers of Obduction who has said the VR version gains are between 20-30% (interesting gains when compared to 3 screens of iRacing).
Not bad considering how new the technology is.
Here is the Computerbase.de article: https://www.computerbase.de/2016-09/pascal-smp-iracing-benchmark/
Cheers