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Charlie told us 354mm². If the spreader numbers are correct that's clearly too much.
I don't quite get the big fuss over a few mm^2.
Would rather discuss about how it performs for such a size.
I don't think we really need to discuss that after the "GF100 doesn't scale" bla bla and the bumpgate article revival just in time for the GTX 460 launch.It's been demonstrated time and again that Charlie's information is spotty at best. He expresses certainty about many things, a number of which turn out to be flat wrong. It's clear that he does have some inside information, but it's never clear which of his information is true beforehand. Thus it's best to consider him unreliable.
If the heatspreader measurements are correct it's ~340mm².
If it is 340mm2 then it will have higher yields (along with more dice per wafer) giving more room for Nvidia to profit and make price cuts.
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The PCIe connector seems to be ~85mm in size: http://www.interfacebus.com/PCIe_16x_Connector.gif
That gives a spreader size of ~45.7mm * 35mm and a die size of 364mm². Seems like Charlie was right after all.
they mentioned using only default CCC settings , (except High Quality Mip-Maps) .. same for Geforce .they used transparency super-sampling for Radeon, but only tr. multi-sampling for GeForce