460 spec:
336SP/Core 675Mhz/Shader 1350Mhz/Mem 3600Mhz
460 spec:
Sounds like far too much engineering work to me. The more likely thing is that the GF104 will just be a GF100 with a different number of computational units, perhaps with one or two features added to better support the part's market.The current condition seems to be more complicated for Nvidia to design chips with features targeted for either Quadro/Tesla or Geforce product lines. I believe that all GF10X series will be remodified architecture based on GF100. and most of them ( except low-end ) may contain different streaming multiprocessor (SM) architecture as compared to old GF100 series.
http://translate.google.com.hk/tran...010/0526/919/000000919076.shtml&sl=auto&tl=en
GTX460 Specifications:
336 CUDA Core,
192bit 768MB,
Core / Shader / memory 675/1350/1800MHz.
Crysis Warhead 1920x1200 VHQ 1x AA/4x AA 23.4/18.7FPS
Power Consumption about 130W
Very interesting. This is quite a bit crippled from the full part though. Also the 336 cores are certainly interesting - so SM only 16-wide (with no DP)?GTX460 Specifications:
336 CUDA Core,
192bit 768MB,
Core / Shader / memory 675/1350/1800MHz.
2 pcie power connectors look quite generous for that, though the board layout is for full chip hence might make sense.Power Consumption about 130W
A SM has 48 SP instead of 32 and 8 TMUs instead of 4.
The full GF104 should be 384 SPs, 64 TMUs, 32 ROPs and 256bit interface. Performance with 700Mhz should be GTX470 level.
This is a big change certainly. So is this 3x16 with 3 instruction queues, and DP/SFU units shared somehow between all 3?A SM has 48 SP instead of 32 and 8 TMUs instead of 4.
2 pcie power connectors look quite generous for that, though the board layout is for full chip hence might make sense.
btw I also find the asymmetric memory chip layout on the pcb a nice touch
I am not buying it at all until I see it for myself.A SM has 48 SP instead of 32 and 8 TMUs instead of 4.
Err... is it just me, or does that GF104 die look an awful lot like a GF100 that has been stretched and squeezed, as in the laziest Photoshop job ever?
Also, 336 is not a multiple of 32 (336/32 = 10.5).
Assuming the first pic with the two dies is real why am I counting in the GF100 shot 16 SMs and in the supposed GF104 shot 8 SMs?
Err... is it just me, or does that GF104 die look an awful lot like a GF100 that has been stretched and squeezed, as in the laziest Photoshop job ever?
Also, 336 is not a multiple of 32 (336/32 = 10.5).
Err... is it just me, or does that GF104 die look an awful lot like a GF100 that has been stretched and squeezed, as in the laziest Photoshop job ever?
It says 130W when benchmarking Crysis, It could certainly go the direction of 180W if you take the delta of the GTX480, where it's usage in Crysis was quite modest compared to Furmark usage.
Yeah. GTX480M is obviously a GF104 now. :/
I think you need some new glasses(or more powerful ones if you already have some ). The second pic is clearly a stretched version of the first one, and plus there are 16 SM's in too