Oh I see what has happened now yes.
The only issue remaining is v1.0 vs v1.1 and the "30% boost".
The late- and crap-ness of GT21x GPUs doesn't stop them being over-priced.
Jawed
With Fermi based GTX 400s, they are launching much later than the products they are trying to compete with. They can't charge more for it, especially when the performance isn't there (if these numbers end up being true).
Whilst I'm in no way expecting the GTX 470 to launch north of $600, if the rumours of only 5000 units being available at launch are true, why sell them all off at less than $400, when Nvidia know that they're going to sell out no matter how high they price them (well so long as they don't start charging $1000!)? That follows common sense as well, surely?
Ah yes, nice observation of the grass scene. The GTX480 starts at 44fps and finishes at 72fps at the windmill. The HD5970 starts at 59fps and finishes at 112fps at the windmill.
But the Ati cards take a dive with the tessellation & wireframe. GF100 is just a beast with tessellation... funny considering all the crap that was talked about it having "dedicated tessellation hardware"...
eheh.
While all the fame and glory seems to go to the high end halo products I still question the mainstream/value segment as where things will be won/lost. After all given the hoopla over ATI's "dedicated" hardware for Tessellation it would seem things will only get worse for NV as derivative parts are brought forth.. and as such where full blown GF100 GTX 480/470s are capable of achieving (arguably) better performance than their ATI counterpart... how will NV compare against ATIs 5700/5600/5500/5400 as their "dedicated" hardware has little change but NV's could possibly see upwards of a 75% reduction. Granted on the extreme lower end the use of Tessellation will be limited due to actual performance anyway, or at least until it's use becomes highly refined and matures.. and that remains highly doubtful for the short term (<2-3 years).
we have optimized Heaven Benchmark, agressive culling gave 30% boost. We'll show updated version at GDC,
While all the fame and glory seems to go to the high end halo products I still question the mainstream/value segment as where things will be won/lost. After all given the hoopla over ATI's "dedicated" hardware for Tessellation it would seem things will only get worse for NV as derivative parts are brought forth.. and as such where full blown GF100 GTX 480/470s are capable of achieving (arguably) better performance than their ATI counterpart... how will NV compare against ATIs 5700/5600/5500/5400 as their "dedicated" hardware has little change but NV's could possibly see upwards of a 75% reduction. Granted on the extreme lower end the use of Tessellation will be limited due to actual performance anyway, or at least until it's use becomes highly refined and matures.. and that remains highly doubtful for the short term (<2-3 years).
It seems ALU capability isn't dominant in tessellation performance in Heaven. With ~13x more primitives performance is dropping by no more than 25% on NVidia, yet by ~70% (maybe less with version 1.1?) on ATI.It doesn't matter too much about the tessellation units, if the shader power isn't there too, tessellation performance doesn't only depend on the dedicated hardware for creating the traingles.
It seems ALU capability isn't dominant in tessellation performance in Heaven. With ~13x more primitives performance is dropping by no more than 25% on NVidia, yet by ~70% (maybe less with version 1.1?) on ATI.
Though that doesn't actually rule out the possibility that the ATI compiler is entirely broken with HS and/or DS. But the chip has been up and running at AMD for ~1 year now.
Jawed
What do they mean by aggressive culling ? is it the same as back face culling ? will it result in decreasing the load on the geometry units and thus improve performance ? .. shouldn't that be applicable on both Nvidia and ATi hardware ?
HD5770 is considerably more than half as fast as HD5870 on the benchmark.That is true, but for lower end ATi cards, they still have the same tessellation units but less ALU's, so the performance factor won't be the tessellation/or setup its going to swing towards ALU's, now don't know how much shader power drop will cause the ALU's to be the primary bottleneck, but just saying you will still need all three, setting up the triangles, tessellation, and shader power for the HS, DS.
nVidia has 16x FF-Tessellation units, AMD only one. But i don't see a 16x performance lead for nvidia. Maybe the performance is not limited by the number of the FF-Tessellation units...
What I meant is , shouldn't the "aggressive" culling Nvidia talked about result in performance improvements for both Nvidia and ATi hardware ? or just solely on Nvidia hardware ?There are many types of geometry culling. One possibility is frustum culling.
nVidia has 16x FF-Tessellation units, AMD only one. But i don't see a 16x performance lead for nvidia. Maybe the performance is not limited by the number of the FF-Tessellation units...
ATis teselation unit was surely done with all 1600 SP-s in mind
It should help both, AMD a bit more I guess as it has less setup/raster/tess throughput (on paper atleast).What I meant is , shouldn't the "aggressive" culling Nvidia talked about result in performance improvements for both Nvidia and ATi hardware ? or just solely on Nvidia hardware ?
Devs are still learning I guess.And if ATi hardware is involved too .. why didn't they do it long time ago ?
FWIW, this article here http://ht4u.net/reviews/2010/nvidia_geforce_gtx_470_480_cebit/index5.php says nvidia is NOT planning on a low-end fermi derivative, because it would be pointless (tell that to AMD...). That doesn't exactly inspire confidence on perf/mm^2 for lower end parts...While all the fame and glory seems to go to the high end halo products I still question the mainstream/value segment as where things will be won/lost. After all given the hoopla over ATI's "dedicated" hardware for Tessellation it would seem things will only get worse for NV as derivative parts are brought forth.. and as such where full blown GF100 GTX 480/470s are capable of achieving (arguably) better performance than their ATI counterpart... how will NV compare against ATIs 5700/5600/5500/5400 as their "dedicated" hardware has little change but NV's could possibly see upwards of a 75% reduction. Granted on the extreme lower end the use of Tessellation will be limited due to actual performance anyway, or at least until it's use becomes highly refined and matures.. and that remains highly doubtful for the short term (<2-3 years).
So , I guess the comparison between version 1.0 and 1.1 is completely invalid , right ?It should help both, AMD a bit more I guess as it has less setup/raster/tess throughput (on paper atleast).
BTW I'm looking forward to see clocks for GTX480 as they were supposed to be leaked today (or rather, nvidia is supposed to give this information to partners today ).