http://www.beyond3d.com/content/articles/19/
Deferred Rendering or Deferred Shading or Deferred Lighting?
The term deferred rendering is used to describe a number of related techniques; they all share a deferment stage but differ in what portion of the pipeline is deferred. This article only defers the lighting portion of the pipeline, all other parts can be done in what ever way you like, and the only requirement is that the G-Buffers are filled prior to the lighting stage. Deferred Shading is typically where the actual surface shader execution is deferred, this is the model presented by UNC Pixel Plane project [4].