iterators and things that don't need to be floating point, I presume._xxx_ said:RussSchultz said:integer only vs. floating point?_xxx_ said:32 (24 real) pixels pipelines
Err...what should this mean? Eight imaginary pipelines?
What are those eight for? Why not fp all the way? Don't quite get it...
NV50 SPECS ???
2senile said:NV50 SPECS ???
I may get in trouble & even banned for revealing this but ........
...... there is a very good probability it will be ........
.... a graphics card!
wireframe said:/me counts the bananas this monster will sport and wonders if they are extreme bananas. They look extreme...
nAo said:If you can't guarantee most of your intermediate results fit in this big cache..well..that cache (or local memory..) will not buy you (almost) nothing, performance wise.991060 said:But if it has a big on-die cache, which can hold most of the intermediate result, thats another story(again, this is not quite possible, given the listed transistor count).
Maybe you're talking about a pool of fast local memory, not cache.GPU is somewhat different architecture, it is much more latency tolerating, cache doesn't help GPU in the exact way it helps CPU. Given all these, I can still think out some interesting techniques which can make good use of on-die cache, cached shadow map and defered rendering are the first 2 hit my mind.
martrox said:Somw of you really need to get out more............
wireframe said:2senile said:NV50 SPECS ???
I may get in trouble & even banned for revealing this but ........
...... there is a very good probability it will be ........
.... a graphics card!
Aha! So now we see that 2senile is an nVidia plant to spread misinformation. This is in the same line as ATi's "extreme pipelines". Nvidia is trying to leak the possibility that the NV50 is a video card when it is actually a bunch of bananas held together by duct tape.
Nice try nVidia, but I ain't crazy enough to swallow your lies when you make it that easy to spot the improbability of what you suggest!
/me goes back to looking at early montage shots of NV50
/me counts the bananas this monster will sport and wonders if they are extreme bananas. They look extreme...
cho said:what is the meaning of "UMI" ?
Galduta said:[list of dreams]
Galduta said:NVIDIA 6900 Ultra XT 9000 HAL
http://www.neowin.net/forum/index.php?showtopic=284495&st=15
96 "Pipelines"
128 Texture Units
413 Arithmetic Logic Units (ALU)
981 Shader Operations per Cycle
4.2GHz Core
9134.7 Trillion Shader Operations per Second (at 4.2GHz)
512-bit 1024MB 2.9GHz GDDR7 Memory
921.6 TB/sec Bandwidth (at 2.9GHz)
1-3 hundred Transistors
1nm Manufacturing
Shader Model 14.0
NVIDIA SuperMemory
NVIDIA Omni Display Gadget (NODG)
Launch: Q3 2005
Performance: Over 200x Radeon 6800Ultras !!! (for single 69UXT9H)
32x Uber FSAA
FP64 blending, texturing
Programmable Primitive Processor/Tesselator
Advanced Artificial Intelligence
Optional Laser Beams
nAo said:Maybe you're talking about a pool of fast local memory, not cache.
Killer-Kris said:nAo said:Maybe you're talking about a pool of fast <B>local</B> memory, not cache.
Not to nitpick, but I thought that pretty much defined what cache is, especially the local part.