nope, it's nVidia's answer to R520phenix said:Is this Nvidia's answer to X800XL?
Kaotik said:nope, it's nVidia's answer to R520phenix said:Is this Nvidia's answer to X800XL?
A 24-pipe version of the NV40 should compete pretty well with a, say, 16-"super"-pipe R20, no?
Pete said:It's curious why JHH said the PS3 GPU took a mere 50 engineers, though they were apparently working on it for two years.
AndrewM said:Pete said:It's curious why JHH said the PS3 GPU took a mere 50 engineers, though they were apparently working on it for two years.
Uhh, I think that's how many engineers they are using to integrate it into the PS3.
I wonder how people twist this stuff in their head..
Actually JHH said it took hundreds of engineers to create their next-gen architecture, and he added that there's 50 engineers working, right now, on the integration of this architecture to the PS3.Ailuros said:It's not always easy for us laymen to understand and/or combine each and every tidbit of information that comes along. The Sony/NVIDIA cooperation announcement for PS3, marks that the GPU meant for PS3 and NV's next generation GPU have been developed in parallel. Combine that with the tidbit above and of course it makes sense to assume that the 50 engineers were responsible for the PS3 integration.
Sorry, I was unclear. I meant to say "is taking," not "took." I imagine NV2A took about the same number of engineers to "integrate" into the Xbox, but the NV2A/25 surely took a bit more work.AndrewM said:Uhh, I think that's how many engineers they are using to integrate it into the PS3.Pete said:It's curious why JHH said the PS3 GPU took a mere 50 engineers, though they were apparently working on it for two years.
I wonder how people twist this stuff in their head..