If it was just the economy you'd expect the Wii numbers not to show so well.
If it was just the economy you'd expect the Wii numbers not to show so well.
Another observation I have is that the fact that the top 3 selling Wii titles being Wii Fit, Mario Kart and Wii play over SW:TFU makes it pretty hard to make the argument that Wii owners aren't a very different breed than what we have seen before. Traditionally, licensed games sell. Period. Even when they're crap. Yet Wii owners don't buy them.
now now, lets not inject logic into this threadIf it was just the economy you'd expect the Wii numbers not to show so well.
now would be a terrible time to cut the price, perhaps middle november, if they do it this year ( I actually thought MS would hold out until then )Not very good PS3 numbers to me. It needs a price drop
A glittering career on wall street beacons a fine young mind like yoursI really think its in MS's intrest to offer a 1 day (perhaps 2 or 3 hour sale ) at best buy and put the cores at $150
If it was just the economy you'd expect the Wii numbers not to show so well.
"Although PC games sales are not included in these numbers, there were two that should be pointed out. Spore realized sales of 406K units and Warhammer Online: Age of Reckoning sold 274K which would put them both in the top 10 list of combined console, portable and pc games sales for the month."
I really think its in MS's intrest to offer a 1 day (perhaps 2 or 3 hour sale ) at best buy and put the cores at $150
I agree with RobertR1. Wii owners are different than PS360 owners, the majority of Wii owners are casual gamers, so you won't see many of them buying games like TFU. I'm pretty sure developers/publishers are aware of what kind of games will sell well on the Wii.
Yep, theres no point in making a hardcore game on Wii, because almost by definition a hardcore gamer will own a HD console instead.
The only market for hardcore on wii would be some kid who's trapped with only a Wii, but wants to play PS360 style games. That market is going to be pretty small.
Why? Why does PS3 have to match/catch/beat XB360 sales? How will Sony benefit by losing many more millions by dropping the price now? Both platforms are firmly established. Neither is in such poor shape that devs will ignore it. It's not like, if XB360 gets an extra 3 million sales ahead of PS3 over Christmas, all the developers will drop PS3 and it'll become a barren wasteland, a dead console. It'll still have the games, the content, etc. If Sony sell it for as high a price as they can now, and recouperate/reduce their losses, they can profit as much as possible from the platform pushing titles they have coming out. Then drop the price to pull in those who wanted PS3 but coudn't afford one.I know Sony has been stomping their feet and screaming "No price drop" but I think they definitely need one this holiday, BUT it certainly did better than what I was expecting.
Was September a 4 or 5 week month? It kind of affects how I feel about these numbers.
Personally, I just want the PS3 at 299 for purely selfish reasons. I agree that it's not completely necessary or even wise financially, but I actually had hoped Sony had a sound enough hardware strategy that they could go $299 without too much worry by now. I still believe they could, but time is running out fast, and it's becoming increasingly unlikely.
On the economic situation, I'd like to point out that console sales have traditionally sooner benefitted from economic crisis than suffered. Rather than go out on expensive holidays, people stay in and play computer games. They are still some of the most bang for the buck in terms of entertainment, and people want entertainment more than anything in times of crisis.
I can see how some expected the 360 to do a little better maybe, but not much. The price-drop came as a bit of a surprise in September and advertising for it only started afterwards. I think the biggest effect of the price drop will start to be seen in October. I could see other companies getting fooled by this (Sony) thinking that the 360's drop had no significant effect. In November / December it's going to be hard to distinguish the effect from general holiday sales, but there is certainly a danger that the PS3 will only sell half of the 360 numbers this holiday and that I think is a risk Sony shouldn't want to take - they are in a good position where they are actually gaining really good momentum against the 360, and if they manage to keep up or even beat the 360 in the U.S. that could mean they wlil catch up in the U.S. during 2009 and beat the 360 worldwide, with no looking back.
For now there is no question that the Wii still stands unchallenged with the non-gamer and the kid crowd. It won't change over this holiday - this will require a lot more casual software on the HD platforms than has been announced so far. On the other hand, the Wii looks like it will lose the hardcore crowd now definitely. Not a big loss I'll admit, but still.
Until everybody factors in the global economy crisis that happened this past month any analysis of the NPD results is worthless.
I am actually very interested in the effects for various reasons.
The game industry has not suffered from the crisis so far, in fact it's been breaking all previous sales records through the year - but this might actually already be a result, people turning to cheaper forms of entertainment when they can't spend on trips to Europe or Disneyland.
But when you're loosing your house because of debts you can't pay, then you obviously going to stop buying games as well...
Was September a 4 or 5 week month? It kind of affects how I feel about these numbers.
5 weeks.
[B]Per Week, Aug -> Sep (% change)[/B]
[B]Xbox 360[/B] 48.8K -> 69.44K (+42.3%)
[B]Nintendo Wii[/B] 113.25K -> 137.4K (+21.3%)
[B]PlayStation 3[/B] 46.35K -> 46.48K (+0.3%)
[B]PlayStation 2[/B] 36.025K -> 34.7K (-3.7%)
[B]Nintendo DS[/B] 129.575K -> 107.36K (-17.1%)
[B]PlayStation Portable[/B] 63.25K -> 47.62K (-24.7%)
[B]LTD[/B]
Wii 12,547,000 (42.8%)
360 11,242,200 (38.4%)
PS3 5,494,400 (18.8%)
[B]YTD[/B]
Wii 5,178,000 (54.4%)
PS3 2,251,400 (23.7%)
360 2,088,200 (21.9%)
Oh, and I just read this on GAF (unsure of the source):
Thumbs up for two great PC games too.
Traditionally, licensed games sell. Period. Even when they're crap.