Finally, the company announced that Rockstar purchased the Unreal 3 Engine for a future title.
http://www.kotaku.com/gaming/nvidia/edinburgh-nvidia-physics-only-graphics-card-117036.php
For the next GTA maybe?
Finally, the company announced that Rockstar purchased the Unreal 3 Engine for a future title.
Brimstone said:
Bouncing Zabaglione Bros. said:Epic seem to have got the timing of their next-gen engine technology absolutely spot on - probably because they started back when they could only get a few frames a second, knowing they hardware would catch up with them by the time they finished development. Epic will be right there with next-gen tech within months of Xbox2, PS3, R520, G70, etc.
I guess there's not many companies that would be willing to simply cut off any older users and go for a straight out, DX9 only engine.
london-boy said:Well, isn't that what everyone else should do but only a few companies can afford? In the end, it's just about shifting their development cycle a couple of years into the future.
If a company can afford to spend lots of money on an engine that won't be used for a while, i would find it quite normal, not particularly clever. Epic still gets revenue from other games, the one-too-many Unreal games released every 2 months.
Bouncing Zabaglione Bros. said:Yes, it seems obvious, so the question begs why everyone else isn't doing it? Like you say, Epic has money (and clout). They started working on this a few years back, when they were still making UT2004/5, UT Championship, etc. They've taken a risk and spent money that other companies won't - I guess that's one of the reasons why they are one of the top developers in terms of success and technology.
I actually rate Epic above ID. Carmack is a genius, but ID hangs on him as a keystone, and his tight focus on the tech is what makes the games weak. Epic makes better games, makes more of them, and as a company their business and games revolve around their engine tech, rather than one person or one game. Epic's focus and ambition just seems to be a whole lot bigger than ID's.
london-boy said:Personally i was thinking about EA. With all the money they make, you'd think they'd be in a position to focus large amounts of their profits in new engines R&D, but it seems they hang in there with consoles releases and still release very decent games, technology-wise. So i'm sure Epic are not the only ones.
They do seem to be the only ones - or one of the very few - to have created a very good engine, feature-wise and it seems operationally - and marketed to the developers as the best solution for developers who don't have enough resources to enter the next generation of games - be it PC or consoles - with their own engine, which still to this day and for a long time in the future will be a right pain in the neck.
Johnny Awesome said:More importantly, ID isn't big enough to compete with Epic anymore. The Doom 3 engine needed to be finished in 2003, not 2004 and Carmack trying to keep ID small was a big reason why this didn't happen.
Bouncing Zabaglione Bros. said:EA is run by beancounters. They are only interest in "shifting units" of "new product". They rip off or buy out anything successful, and then keep churning out the same thing over and over again as long as it keeps raking in the cash. Making money is their only mantra.
Epic is actually run by people who also want to make great, innovative, and groundbreaking games and game engines, as well as make a living too. IMO there's a level of artistry in the work at Epic that doesn't exist from EA.
jvd said:You have to understand that things go around in circles .
Id was late on doom3 that is true . HOwever they delivered the game last year (or what it early this year ? ) so the title is almost a year old . The first unreal 3 engine game will be released next year . Giving them almost 2 years diffrence between engines . The first unreal 3 pc game wont hit till the end of 2006 .
During this time id will be working on thier next engine . Which will once again be out before the unreal 4 engine .
jvd said:You have to understand that things go around in circles .
Id was late on doom3 that is true . HOwever they delivered the game last year (or what it early this year ? ) so the title is almost a year old . The first unreal 3 engine game will be released next year . Giving them almost 2 years diffrence between engines . The first unreal 3 pc game wont hit till the end of 2006 .
During this time id will be working on thier next engine . Which will once again be out before the unreal 4 engine .
Bouncing Zabaglione Bros. said:Engine != game.
This is where ID have let themselves down. Over the last few years, Epic has done a lot more innovating in terms of the quality of the games they make with their engines than ID has.
Mordenkainen said:Don't miss JVD's point. You can say CryEngine, Source and DOOM 3 are competing engines. You can't say the same about UE3 and any of the above. It's all about timeframe. Epic chose to stay with T&L (+ a couple of SM 1.4 shaders for speed) during _this_ generation. If anything Epic avoided a direct confrontation with id, Valve and Crytek, and that CryEngine, Source and DOOM 3 have to be compared to UE2 instead.
Btw, I'm not debating whether that was a good or bad decision, I'm just pointing out, like JVD, that comparing UE3 to DOOM 3 when the first games using their engines will probably be 2 years apart is a fallacy.
Mordenkainen said:Don't miss JVD's point. You can say CryEngine, Source and DOOM 3 are competing engines. You can't say the same about UE3 and any of the above. It's all about timeframe. Epic chose to stay with T&L (+ a couple of SM 1.4 shaders for speed) during _this_ generation. If anything Epic avoided a direct confrontation with id, Valve and Crytek, and that CryEngine, Source and DOOM 3 have to be compared to UE2 instead.
Btw, I'm not debating whether that was a good or bad decision, I'm just pointing out, like JVD, that comparing UE3 to DOOM 3 when the first games using their engines will probably be 2 years apart is a fallacy.