To me this title looks head and shoulders above every other 360 title. So why?
Is it Unreal Engine 3.0?
Full time use of full powered dev kits?
Or..
I have heard UE3.0 doesn\'t use AA for some reason, and MS gives them a pass for technical reasons (something about the way the engine works makes it prohibitive). Therefore theoretically, Gears doesn\'t need tiling to work. I am most curious if this might be the real reason for it\'s technical superiority?
Also, if the game doesn\'t use AA, why does it not feature noticable jaggies (as a side question)?
Is it Unreal Engine 3.0?
Full time use of full powered dev kits?
Or..
I have heard UE3.0 doesn\'t use AA for some reason, and MS gives them a pass for technical reasons (something about the way the engine works makes it prohibitive). Therefore theoretically, Gears doesn\'t need tiling to work. I am most curious if this might be the real reason for it\'s technical superiority?
Also, if the game doesn\'t use AA, why does it not feature noticable jaggies (as a side question)?