Shogmaster
Regular
What say you, Kristof!?! Simon? Spill it!!
http://www.ga-forum.com/showthread.php?t=39805&
http://www.ga-forum.com/showthread.php?t=39805&
Specifications for the gaming platform:
OMAP Full Compatibility
90-nm CMOS System-on-a-Chip OMAP2420
330-MHz Central Core with Floating Point Unit ARM1136JS-F
220-MHz Digital Signal Processor for Audio TMS320C55x
Video Playback and Image Display Imaging Video Accelerator
...... VGA 30-fps Encode/Decode Full-Motion Video
2D/3D Graphics Accelerator with SIMD Co-Processor PowerVR MBX with VGP
...... TBDR (Tile Based Deferred Rendering)
...... 200Mhz clock speed
...... 360Mpixels, 2xOverdraw = 720Mpixels, 3xOverdraw = 1.08Gpixels
...... ITCâ„¢ - PowerVR Internal True Colour - 32-Bit Blending and Depth Test Precision Independent from Buffer Depth
...... FSAA4Freeâ„¢ - Supersampling Full-Screen Anti-Aliasing With No Performance Lose
...... DOT3 Per-Pixel Lighting Support
...... Spherical Harmonics Lighting Support
...... Bilinear, Trilinear, Anisotropic Texture Filtering Support
...... Vertex Shader 1.1 Programmability with Skinning
...... Curved Surface Processing with Fractional Tesselation and Support for Differing Levels-of-Detail on Neighboring Patch Edges
...... PVR-TC (PowerVR Texture Compression)
...... Multi-Texturing
...... Fully Programmable 3D T&L (Transform & Lighting)
...... Over 2.5M-tri/sec
Nokia Plans on revealing the system at E3 2005.