Panajev2001a
Veteran
Re: ...
I agree with you on the issue ( the ARM site confirms the fact it has dedicated Vector Instructions ): I also expect the RAM to do the system more justice than what the RAMBUS RAM did in the N64.
I should do more research on the RSP, from what I used to know I thought it was usable as a fixed-point VU for T&L ( it was not designed to be a GTE killer though ) as well as I remember some developers talking about how they did use it to help in 3D calculations.
Deadmeat said:I expect the sustained number of ARM9-VFPU to be be higher than R4300i becauseThe FPU appears few MFLOPS short of the N64 FPU
1. It is a newer design.
2. It has dedicated vector instructions, while R4300i relied on scalar float loops.
I agree with you on the issue ( the ARM site confirms the fact it has dedicated Vector Instructions ): I also expect the RAM to do the system more justice than what the RAMBUS RAM did in the N64.
RSP never supported 4-byte floats, it was strictly for a 8-slot vector of 2-byte integers.You are forgetting about the RSP which was used for T&L and more by some developers.
I should do more research on the RSP, from what I used to know I thought it was usable as a fixed-point VU for T&L ( it was not designed to be a GTE killer though ) as well as I remember some developers talking about how they did use it to help in 3D calculations.